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10 Things My Thesis Is Not

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It's not a simulation.

That would bore me from my mind.

It's not a conversation game.

It's not something I've tried.

It's not an MMO, you know,

cuz I ain't crazy in the head.

It's not really Facade per se;

I want something fun instead.

It's not procedural at all.

It's not about A.I..

It's not something Chris Crawford likes,

cuz that's for Ken, not I.

It's not a branching narrative --

we've had those for too long.

But most of all it's not enormous,

It's small

contained

and strong.

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