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April 24, 2005

BBC News Discovers Augmented Reality

"LifeClipper, a project created by new media organisation Plug.In, gives artists the digital tools to prise open the doors of perception.

The augmented reality system is entirely put together with off-the-shelf components.

As the subject makes his or her way around the tour, global positioning satellites help trigger visual high-jinks in the rucksack computer according to whichever zone the subject has wandered into.

Nikki Neecke, a sound-designer and musician for LifeClipper, says: "We have developed different scenes of picture sets and music, and we use the GPS to determine where we are in the street.

When I walked past a paper mill I could see the inner workings, and hear the sound of the mechanics thumping in my ears.

In 1943 Doctor Albert Hoffman invented LSD in Basel, and there is an amazing section of the tour that plunges the user into full-blown psychedelia."

Finally! When do we get to make one of these tours for USC?

Click here for the full article.

April 23, 2005

Best Live Show Ever!

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Gogol Bordello is coming back to LA! You all must join me. They just rock. Period.

Tues, May 10 Ex-Plex at the Echo
Wed, May 11 House of Blues

April 18, 2005

I'm Going to REDCAT

Next Thursday, April 28th:

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Inventive filmmaker, visual artist and puppeteer Janie Geiser collaborates with Alpert Award-winning playwright Erik Ehn and adventurous composer Tom Recchion to create Invisible Glass. The multimedia work employs puppets, live actors and film to explore the idea of the "doppelganger," or spirit double made flesh, in a new work inspired by Edgar Allan Poe's short story "William Wilson."

Come join me.

April 17, 2005

Hard War

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Last night I went to my friend Mike's place for a party to watch the Ultimate Fighting Championship 52 match on Pay-Per-View.

This was my first time watching a UFC match, but only one or two other people at the party had watched it before, so it was a great learning experience, as the experts were happy to fill us all in on the specifics of the game and the backstories of the players.

In brief, UFC is like Fight Club, the organized sport. Two men get into a caged ring, and brawl for 3 rounds, or until someone taps out or is knocked out. Similarly, this kind of competition seems to give both players a great sense of joy, and a few were almost laughing; they seemed to be having so much fun. After the fight is over, the players hug and congratulate each other for putting up a good fight.

I was a lot different than WWE, which is what most outsiders compare it to when I mention it to them. In fact, it made me realize what pure entertainment professional wrestling of that nature is: the characters are so cartoonish, it's like a soap opera with fighting.

These men, however, were all real. Save the usual sports star/rock star comparison that is so popular now, the fights were about just that - how the men fought, what techniques they were using, and evaluating their weaknesses and strengths.

It made me realize that even full-out brawls can have their Magic Circle. Two individuals agree to fight to their best ability, with no offense taken for any injury that is incured. Sure, you tried to kill me by strangling me, but it was all just part of the game. That foot to the face? What technique!

It reinforced for me the concept that games allow us to simplify our lives for a moment to a basic rule set. I have to believe that in the case of these men, the rule set allowed them to temporarily release their beasts within, without any emotional responsibility or morality issues attached. I will admit that after the few boxing lessons I have taken in my life, I felt a certain euphoria immediately following. Letting short bursts of aggression out in safe spaces can be good for the soul.

This, after all, is what Stewart Brand was addressing with Soft War, which led to the founding of The New Games Movement. Soft War was a way of allowing people to relieve tension by realizing that it was okay to release primal energy into the air without anybody getting hurt. But, if both sides agree that physically hurting each other is okay, then maybe they still get away without hurting in other ways.

Because sometimes, we are still animals that pretend to be civilized.

Photo Gallery of UFC 52.

April 6, 2005

From our very own Annenberg School

In the "No Comment" section of The Progressive magazine.

If It Bleeds, It Leads
From The New York Times: "In the month leading up to last year's Presidential election, local television stations in big cities devoted eight times as much air time to car crashes and other accidents than to campaigns for the House of Representatives, state senate, city hall, and other local offices," according to a study released by the Annenberg School for Communication at the University of Southern California.

Kellee's Schedule Spring '05

Wed April 07
First draft Abstract and Text are due
Research, research, research

Sunday April 10
Solidify committee members
Interview Bolas
Research, research, research

Tues April 12
Brainstorm potential game gestures with Peggy's Interactive Writing class

Thurs April 14
Fisher joins class to answer questions

Thurs April 21
Solidify my 'definition' - what is my final product?
Cheer on classmates who are presenting

Sun April 24
Budget completed

Wed April 27 - Thurs April 28
The National Information and Communications Technology of Austrialia (NICTA) hold the Gestural Interaction Workshop 2005
Will follow up with workshop organizers in obtaining documentation of the workshops (already in communication with them)

Thurs April 28
Presentation
Heavy drinking

May 5
Final paper due

Thesis Bibliography

* Grotowski, J. "Towards a Poor Theatre", University Paperback, 1975.
* Huizinga, J. "Nature and Significance of Play"
* Howard, Toby. "The Gestural Interface", Personal Computer World magazine, Feb 1998.
* http://www.handspeak.com "The #1 site of visual + sign languages, communication, cultures and arts."
* Konrad Tollmar, David Demirdjian & Trevor Darrell "Gesture + Play" Thesis Project, MIT : http://www.csail.mit.edu/research/abstracts/abstracts03/user-interfaces/29tollmar.pdf.
* Margriet Verlinden, Corrie Tijsseling & Han Frowein "A Signing Avatar on the WWW" Paper, Instituut voor Doven, 2001:
http://www.visicast.sys.uea.ac.uk/Papers/IvDGestureWorkshop2000.pdf

April 5, 2005

Al Gore launches youth TV channel

Mr Gore said: "We are about empowering this generation of young people in their 20s to engage in a dialogue of democracy and to tell their stories about what's going in their lives in the dominant media of our time."

Mr Gore said he was frustrated that television has traditionally been a "one-way" medium dominated by large companies.

"The $100,000 television camera has become a $3,000 high-definition camera, and the $250,000 editing console has become a $1,000 Apple computer program," he said.

"The five-person crew can be one young woman in her 20s with something the size of a handbag."

Via BBC News