A game like this seems designed to make us question our intelligence.
It reminds me of playing a different game called Psychiatrist (or maybe psychologist) in my dorm the first year at UCLA. Again the object of the game is to figure out the rules of the game. Those that organize the game already know the answer and have the twisted satisfaction of watching others struggle to break the code. I hate it. And yet I can't resist the urge to try and solve the puzzle. I was the last person in a group of about 15 (everyone sits in a circle) that hadn't figured out the secret to Psychiatrist. Eventually I just gave up and they told me the answer. It was humiliating. Somehow this silly game had undermined my intellectual confidence.
This all reminds me of a theory of intelligence distilled to mere pattern recognition: humans are good pattern recognizers, thus they are intelligent. Of course the mechanism/s that allow us to recognize patterns across a wide spectrum of sensory experiences are complex, subjective and unique. When we share a common linguistic and cultural history, we can then leverage that as a database for communication when we work and for obfuscation when we play. In a sort of simplistic generality I would say that when we are "working" we are rewarded for recognizing obvious (or practical at the least) patterns quickly and efficiently but when we are "playing" we are rewarded for recognizing obscure (or impractical) patterns. Most people can do the former well: humans are keen on repetition (so are computer systems). The latter is tricky: it's rare to find a person (or a computer system) that can consistently recognize the unusual patterns in games (or life). We play pattern games as a way of encouraging elliptical thinking and discouraging linear thinking. Many popular business strategy/training clichés have been hacked together in an attempt to capitalize on this. Of course the irony is that the "elliptical thinking" games become standardized, then all we have is another standard, another regularized pattern that we process ever more quickly and efficiently.
So after having my intellectual ego deflated by such a simple game, I naturally reflect on the meaning of intelligence (more specifically, the meaning of my intelligence: Does my failure to solve one puzzle reveal my brain to be banal and linear?) As much as we admire the mnemonic or mathematical savant, the patterns are trivial. The advances in human thought come not from an ability to repeat the same task quickly and efficiently but from an ability to make leaps of logic. We don't strive to become more like "computers", specialized routines unable to deviate from their code, but to make computers become more like us: creative beings.
There is a social value for the word intelligence. It is mostly centered on aptitude for language, math and memorization. Our educational system seems to want, ideally, to forge us into robots with highly specific skills (it doesn't) so we could participate fluidly in a much larger social machine. Whether the student rises to the top of the class or flunks, the stratification of the population is essential to the system. Sounds rigid rather than intelligent, but it provides us with a necessary hierarchy right? Those that are athletic go one way, those that are "artistic" (a semantic mess) another and those that are intelligent (the social value) take up positions of authority, both strategically and economically (perhaps they're the same). And what happens to the leftovers? What a sad, elitist way to think of those that don't fit the traditional patterns for success. There must be a lesson here about conformity... but I'll leave it this movie.
Intelligence is not a standard, not a routine, not a regularity.
Intelligence is not a pattern itself.
I took about 10 minutes to figure out Petals Aound the Rose.
But that is meaningless.
Posted by kurt at December 9, 2003 12:10 PMGot it in about about 6 to 8 rolls. Interesting game.
Posted by: Mike at January 7, 2004 11:35 PM
the way you get it is 3 =2 and 5=4
Posted by: shane at March 16, 2004 6:42 AM
You're NOT SUPPOSED TO TELL ANYONE THE ANSWER.
Besides, that's not actually the right answer as such.
Posted by: Miko at March 18, 2004 3:48 PM
I don't get it!
Posted by: Eagleeye at May 29, 2004 4:02 PM
Shane - it's not the answer that's the satisfying part, it's understanding the answer.
*kowtow*
Posted by: John at June 2, 2004 3:56 PM
Each die with a dot in the middle represents the middle of the rose, and each outlying dot around the middle dot represents a pedal. Count the pedals.
Posted by: Needles at June 2, 2004 7:40 PM
Shane and Needles: I guess you didn't understand the point of the game, nor the rules...
Posted by: Telcontar at June 3, 2004 5:24 AM
Got it in the 3rd roll.
I mean I REALLY got it.
Meaning...you won't see me hazarding a guess.
Have fun with it everybody.
Posted by: thrush at June 4, 2004 11:34 PM
I got the answer in a few seconds. It's simple as hell. What psychologists should be studying, however, is why so many people who see the name of the game properly spelled continue to spell it as "Pedals Around The Rose"? It's PETALS not PEDALS.
Posted by: Enamon at June 8, 2004 4:01 PM
QUOTE
[What psychologists should be studying, however, is why so many people who see the name of the game properly spelled continue to spell it as "Pedals Around The Rose"?]
... because they DO pedal around before finding
the answer. I know, bad humor... but I had to. :)
Posted by: Sloi at June 9, 2004 4:26 PM
While needles and shane may have spoiled it for some the saved my sanity....This problem really involves no math really. I never would've understood this without them. I feel like an idiot now though.....
Posted by: vicious at June 10, 2004 6:32 PM
YES i got it ,used almost a month though! I must be very smart :-)
Posted by: Eagleeye at June 12, 2004 3:46 PM
I'm glad that someone posted the answer or I would have gone crazy trying to figure it out! Thank you needles and shane!
Posted by: sugarl lips at June 12, 2004 7:37 PM
the reason everyone uses "pedals" is because they all cheated, read the bill gates story about it, and then posted the answer. but hey.
Posted by: gabba at June 18, 2004 6:03 AM
though shane and needles might have saved some people's lives, i think it was rather "stupid" not to say conceited to post the result - an action born out of insecurity about your own intelligence (though I am not saying that someone who figures out the game is intelligent) - the game is fun and the rule is that if you have fugured it out, keep yoru trap shut!
I am thankful that I found this comment-list after I was one with the game and was trying to find ore about what people had written about it ....
if the owner of this page, could kindly delete the posts that give out the answer, that would be very helpful ....
thanks
Posted by: ayush at June 20, 2004 10:58 AM
nice game, I figured out with help from my working mates who didn't know either..
there are some people who have collected pages of data worthless..
Posted by: Cristi at June 21, 2004 5:56 AM
it was a fun game to figure out, i started to try to use math to find the answer, quite a bad idea :p
Posted by: taylor at June 27, 2004 3:57 AM
AARRRRRRRGHHH that does it I'm super mad now I think I'm going to go punch a hole in the wall!
Shane and Needles are the evilest people in the whole world and I hope they read this and know that they now have an enemy!
Posted by: KRisten H at June 30, 2004 2:34 PM
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