August 11, 2008
Siggraph Stipend (Thanks Microsoft Research)
Everyone should try to make it to SIGGRAPH this year - especially 3rd year students thinking about how to design an interactive media experience for public presentation. 2nd year students would be wise to attend as they think about prior art and their work. 1st year students would benefit. . . well, see, everyone should go.
One day passes and student rates are available to keep costs down, and it is at the LA convention center - a stone's throw (if you have a really good arm) from USC.
Toward this end, the Immersive Lab, using funds from Microsoft Research, is offering 4 $100 stipends. Recipients will be asked to describe a notable exhibit at one of our weekly research meetings. If you are interested, please contact Bryan Jaycox for application details soon.
Posted by mbolas at 12:46 PM | Comments (1)
October 1, 2007
Foundations of the Stereoscopic Cinema" by Lenny Lipton available on-line

The Stereoscopic Displays and Applications Virtual Library is a small online repository of selected Stereoscopic Imaging publications made possible by the organization skills of Andrew Woods. While pioneering books on the topic of stereoscopic imaging have been written - many are difficult to obtain. Andrew has managed to wrangle three classics for download, one of which was written by this week's seminar speaker and is available for single-copy personal-use download is "Foundations of the Stereoscopic Cinema" by Lenny Lipton - first published in 1982.
Continue reading "Foundations of the Stereoscopic Cinema" by Lenny Lipton available on-line"
Posted by mbolas at 4:55 AM | Comments (0)
Career Planning and Placement Center's Intership Week
The Career Planning and Placement Center is hosting a week of workshops that highlight intership opportunities and in which organization representatives will share their insight with a focus on internships and career advice.
An Outline for the Week is posted on thier site, as well as details on the Gaming and Technology session which is Today starting at 3:30pm, Entertainment, which is Tuesday at 3:30, and Non-Profit and the Arts which begins Thursday at 1:30.
The following organization will be there (among others):
Continue reading "Career Planning and Placement Center's Intership Week"
Posted by mbolas at 4:44 AM | Comments (0)
September 17, 2007
Randy Pausch - Really Achieving Your Childhood Dreams - Webcast in ZML this Tuesday at 1:30pm PST

We will be enjoying a live webcast lecture by Randy Pausch on "Really Achieving Your Childhood Dreams" in the ZML this Tuesday, Sept. 18th, at 1:30pm PST.
Randy Pausch is a Professor of Computer Science, HCII, and Design at CMU; a Co-Founder of the Entertainment Technology Center; and a role-model and friend for many here at IMD. The original lecture will be given at CMU's McConomy Auditorium. Randy gave a guest lecture in ZML in 2004, the posted comments give a taste of how much we enjoyed his earlier talk.
Description:
Almost all of us have childhood dreams: for example, being an astronaut, or making movies or video games for a living. Sadly, most people don't achieve theirs, and I think that's a shame. I had several specific childhood dreams, and I've actually achieved most of them. More importantly, I have found ways, in particular the creation (with Don Marinelli), of CMU's Entertainment Technology Center (etc.cmu.edu), of helping many young people actually *achieve* their childhood dreams. This talk will discuss how I achieved my childhood dreams (being in zero gravity, designing theme park rides for Disney, and a few others), and will contain realistic advice on how *you* can live your life so that you can make your childhood dreams come true, too.
printable poster for this event: http://www.cs.cmu.edu/~pausch/temp/RandySept18TalkPoster.pdf
Posted by mbolas at 10:07 PM | Comments (0)
August 31, 2007
Dig the Light Field Fantastic
The Emerging Technologies floor at Siggraph was a real treat to be part of this year. In addition to being able to bump into Tracy and Todd and Kurosh's work on Night Journey, our Light Field Display was invited to be exhibited at Laval Virtual with a Best of Show award, and is showing up over at digg.com. It was great working with Paul Debevec and Andrew Jones from ICT, Ian McDowall from Fakespace Labs, and Hideshi Yamada from Sony on this paper, and thanks to John Sibert, Kathy Ryall, and Tom Pereira for making the project and e-tech happen. Now we have got to get busy working on asymetric content. . .

Posted by mbolas at 8:29 PM | Comments (0)
August 7, 2007
Siggraph - Glorious Siggraph
Bolas and Tracy's exhibits on Night Journey and the Mule display
Bolas' Paper (with ICT and Fakespace Labs and Sony) on a LightField Display driven by a high speed projector and rotating mirror
Tracy's Workshop on starting a game program
See you there. . .
Posted by mbolas at 1:46 AM | Comments (0)
June 25, 2007
Tuesday June 26, Internet radio goes silent.
From my friend Mary McCann, the Bone Mama:

Thousands of Internet radio stations are going silent to protest a grossly unfair copyright fee being assessed to Internet radio, a fee that is so enormous that this one fee alone often adds up to over 100% of a company’s total revenue. Wack, huh? Broadcast radio is exempt from the fee and satellite radio pays a small percentage of their revenue for the same fee. It’s unfair and one act in congress can overturn it and give the small businesses of Internet radio parity with satellite radio fees.
That is the Internet Radio Equality Act and it’s working it’s way through congress but not fast enough. Our bill for this fee comes due on July 15 (retroactive to Jan. 2006) so we need co-sponsors right away and that’s where you come in. Pick up the phone and call today. We know this action works. With the support of our listeners we have gotten over 120 co sponsors on the House side but on the senate side we are sorely lacking.
Please call your senators and representative in the house. Get their numbers at congress.org just by putting in your zip code. Call their regional office or their D.C. office or both. Ask for the staffer in charge of internet issues and tell him you want your lawmaker to co sponsor the Internet radio equality act. Tell them how much it means to you. More information is available at savenetradio.org. The law as it stands now is bad for artists, indie labels and small business.
Posted by mbolas at 4:04 PM | Comments (0)
March 3, 2007
Zelda Music of Golden Proportions
Pointed to by digg.com: Why do we like certain video game songs more than others? Maybe they’re catchy. Maybe they’re more varied than some of the looped sounds in other games. Or maybe there’s another factor no one’s aware of. Link
Posted by mbolas at 9:13 PM | Comments (1)
February 16, 2007
Lifelogging Article in The Chronicle of Higher Education
Researchers digitally capture the daily flow of life. Should they?
By SCOTT CARLSON
The first day I came home with a digital audio recorder hanging around my neck, along with a sign that said "Warning: This conversation may be recorded," my wife shook her head in a way that conveyed deep embarrassment. Then she said: "Have you ever heard of Nixon?"
"I fully believe that we will all be wearing this stuff all the time," said Mark T. Bolas, a visiting associate professor in the film school at the University of Southern California, as he hung a digital voice recorder around his neck when we met a few months ago. "The day before you die, your kids are going to look at you, when everybody else is doing this, and say, You mean you didn't record when you were growing up? You're just going to die and all of this is going to go away?"
Posted by mbolas at 6:04 PM | Comments (1)
January 10, 2007
CES 2007 - Stereoscopic News Items
http://sev.prnewswire.com/computer-electronics/20070108/SFM12808012007-1.html
The stereoscopic Head Mounted Display (HMD) prototypes that will be displayed in the Company's suite are based on a dual 1920 x 1080p imager solution and intended to address the fast growing 3-D near to eye display market. SpatiaLight believes that these are the first HMD products to have 1920 x 1080p resolution to be publicly demonstrated. These HMD "glasses" will be used primarily for personal display applications such as computer monitors, PC gaming displays and private movie viewing. Head Mounted Display products represent a rapidly growing segment of the consumer electronics sector. SpatiaLight's design partner is a Korean based consumer electronics company that will not be disclosed at this time.
http://www.digitimes.com/displays/a20070109PR207.html
The company is showing a 32-inch display with 3D technology. The 3D Olevia 532H is equipped with Arisawa Manufacturing Company's Xpol 3D optical material that enables both normal 2D and stereoscopic 3D content to be displayed on the screen, depending on the consumer's preference.
http://sev.prnewswire.com/computer-electronics/20070108/NYM23408012007-1.html
Additional DLP innovations, including the integration of a 3D display mode, will be demonstrated by multiple DLP HDTV customers at CES. Due to the speed of the DLP technology, true stereoscopic high definition 3D is possible for an immersive gaming experience. TI is working with select customers to integrate 3D imaging in future DLP HDTV models.
http://www.gadgetell.com/2007/01/headplay-to-demo-their-personal-cinema-system-design/
The Viewer, proudly designed by she-she human factor design company IDEO, is a headset that simulates a 52 in. screen with resolution up to 1024×768, projecting identical images to both eyes via a single LCoS display.
http://www.hometoys.com/news.php4?section=view&id=19376535
42-inch LCD 3D Monitor – LG’s first true 3D monitor uses a lenticular 3D filter that provides auto-stereoscopic images, allowing viewers to experience dynamic true 3D Display without wearing special glasses. It displays more natural 3D display images since it uses 25 different perspective views to display the one image. The more perspective views used, the more true to life the images a 3D monitor can display.
http://www.dailytech.com/article.aspx?newsid=5632
Philips’ 3D displays, using “WOWvx” technology, deliver 3D effects without the need for special glasses or filters. These professional displays aimed at use inside shopping malls, casinos, restaurants and museums where the 3D displays are used as a differentiator, immediately grabbing the attention of the visitor.
Posted by mbolas at 4:25 PM | Comments (0)