A Critic Who Gets It!

In case you missed it over on Kotaku, Ben Fritz has a pretty snazzy little article over on Variety's Gaming section (yeah, I made a bwuuuuuuh? noise too). It's about how comparing a movie to a game just because it relies on digital effects is both lazy and wrong. It's nice to see someone breaking ranks from the Roger-Ebert-says-games-can-never-be-art camp. Quote time:
Few horror pics are able to instill the bone-chilling terror of "Resident Evil 4." A dramatic filmmaker should aspire to reach the epic scope of "Shadow of the Colossus." And those looking to make the next great franchise should should only hope their movies engrossviewers half as well as "World of Warcraft."
Stereotyping games as based on a brainless, violent subset is as fair as dismissing the art of moviemaking based on "Wild Hogs."
What "300" does share with most videogames are the digital effects that created the backgrounds, action sequences and, yes, blood. But it's fundamentally wrong to suggest that "300" structurally resembles a game.It's not a critical molon labe, but at least it's a stand.