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| | | recent posts | 1and1 Hosting Is Terrible | Learning the Hard Way | BBC starts embedding video clips | CityTagz.com is now live | blowing Steam | |
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 | | january 2007 |
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31 . wednesday |
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08:03 PM |
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I paid for a retail box copy of Half Life 2 Episode 1. I don't have much time to play PC games nowadays, so I was rather excited to try it out on an SLI machine. I was not aware that I needed to install Steam and create an account, the back of the box states "No other software needed to play".
I have a Steam account, but I was not expecting to have to use it for the PHYSICAL COPY of the game. I reluctantly allowed it to install, and it bumbled around for a while, didn't connect to the Steam server, and then crashed. This is a huge usability issue, I can't believe Valve would force users to sit through this.
If anyone knows of a class-action lawsuit against Valve, I'd love to jump on that train. Or if anyone else is equally frustrated, we could start one. In 15 minutes, I've gone from excitement towards a game to wanting to boycott such selfish product design. |
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16 . tuesday |
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04:31 AM |
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Autodesk Toxik, a new product intended for collaborative compositing, seems like a marvel in network programming. It's like source control for Visual Effects. Keeping track of all the things happening on-screen seems like quite a task, akin to syncing up all the units in a multiplayer game. This is obviously only intended for a local network, but who knows how long before bandwidth will no longer be the bottleneck.
I could've sworn I overheard some of our faculty discussing a similar concept...
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=5561951 |
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| december 2006 |
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11 . monday |
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04:02 PM |
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article+video clip: http://news.bbc.co.uk/2/hi/americas/6169669.stm
full text:
http://news.bbc.co.uk/2/hi/americas/6170089.stm |
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| november 2006 |
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09 . thursday |
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07:43 PM |
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http://interactive.usc.edu/mihai/thesis/2006_11_09_mihai_cityTagz_bibliography.pdf |
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