Been meaning to post this for a long time now. Stumbled into it one day after much discussion/debate over our current game development project for the IGF competition.
The ability to rapidly prototype has a place within director and flash, being very robust and very flexible, with a fairly flexible language to code in. But for us weenies, I happened to find a game dev kit that's for scrolling games and is tile based with a nice WYSIWYG editor (point and click). It's called the Scrolling Game Developers Kit and it's pretty slick. The screenshots are rather bad but if you took the time to juice up the artwork, things may turn out pretty good. I am going to try and play with it a little more.
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