Gee, this doesn't look strangely familiar?!?!?
http://nokia.com/nokia/0,1522,,00.html?orig=/sensor
Seems a lot like a project I was working on a while ago, it still lives here...
Strikingly similar...
After a veritable bootyload of problems, the bulk of this test bed alpha is now completely fixed...I swear, it works...and it won't f-up your machine. Please play it! And I do mean please! It's sooo coooool! Seriously though folks, here's a few screenshots of some of the emergent behaviors popping up already.


The problem we had recently with the installer had to do with calling a few lines in from the original manifest file from UT. That line was removed from the UMOD setup wizard now and you should no longer get any ill response from the installer about cd keys and what not.
A bunch of wonderful things have come from this game so far, more than I can list here, but to just take a stab at a few, I've gotten some wonderful feedback from the community and a great response from many of the industry leaders (including EA's CCO Bing Gordon). This project is so on the cusp of cutting edge it's unbelieveable. Those of you out there with those hot new futuristic rigs (PCI express, 3.2 ghz machines) will have no problems understanding the potential this game has. Please keep in mind this game requires a very low latency net connection to function properly and to look good. The potential is there for a great game, and it's not going to be long before the crowd of FPS'ers looks this way.
Our next challenge with this game is to push it over to source. Havok and the tweaked physics code are begging for the material. Imagine Gary's Modmeets a few pre-defined (albeit light) goal structures in a wacky circus environment.
You can find the game for download here here on Clownerstrike.com