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HW06 Pirate Game

Pirate_Wireframe%20copy.png

Pirate_Game%20copy.png

An extreme simplicity was stressed in this interface and game design. There is no text of any kind and only a single button and aiming cursor. The cannon shifts, the wick burns down when the player orders the cannon to fire.

The ladder is a simple button that when activated the player runs to the upper deck. Audio clues (orders from your Pirate Captain) also cue the player in their appropriate action. The boat also shifts during the gameplay action.

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