New Animation with Goodnight Elysium Models
So with all the world building and interactive cinematography business going on (not to mention Goodnight Elysium) left me with about six hours on Sunday night to complete an entire animation for my XSI Softimage class. (Okay so Wii Bowling might have had a little to do with the time constraint as well) Here’s what I was able to pull off… Special thanks to Brad Newman who actually made these models for GNE (per class requirements everything had to be animated in XSI so I had to import the models re-skin and weight map them).