My undergraduate senior thesis is now up at the University of Rochester's research site.

That image sums up the research in a lot of ways, click the picture to download the thesis, or continue reading for a summary of the intro and conclusion.
Continue reading "Scalable Multi-Threaded Game Engines" »
This time we have a non game of the week. It is only a "Graphical Demo," however the visual style is interesting and overall the work has an attractive feel. Mark Pursey, the game's designer, offers some thoughts about design and prior art on the distribution website.

Studio: http://drivey.com/
Format: Mark Pursey's "Jujuscript." 1 Player.
Core Mechanic: Drive
Control: Arrow Keys / AI.
Interface: Debug Menu
Continue reading ""Graphical Demo" of the Week - DRIVEY" »