Class 1: Agenda
Overview - Syllabus v0.9
1) Last Year
532: 5 exercises
1 - Make a one-minute movie about the range of interactive media - presented
as a single 12-screen experience.
2 - Make a sketch of your ultimate interactive experience.
3 - Critically review two digital games; make an enhancement of the game “Werewolf.”
4 - Make prototypes of better mobile media devices using traditional 3D modeling
media.
5 - Produce two panoramas: a themed immersive still, and a cityscape or streetscape
that communicates an impression of Downtown Los Angeles
542: Kiosk
Project
2) Individual Presentations
- "Open Mic"
--- possible focus and constraints
--- --- to class title? YES
--- --- to projects? TBD
--- --- to USC community? TBD
--- how many? (1, 2, 3?)
--- individual or group?
- Unplugged time
3) Why Aquarium?
- History
--- Long Beach
--- Wrigley Institute
--- Oct 22-24 gathering
--- funding
- Possible projects (my list, only to get things moving)
--- live webcams (3D?) a/o other live monitoring (e.g., sound)
--- interactive agents a/o games
--- database
--- pos. collaborations with USC CTIN Animation & Digital Arts
<15 min break>
4) Brainstorming Exercise
Break into groups of 2, Google mine:
- aquarium
- interactive aquarium
- "interactive media" aquarium
- "new media" aquarium
- interactive aquarium exhibit
- aquarium games
- "cool aquarium exhibits" (our goal = #1 here!)
Brief presentations of nuggets found. Future scenarios.