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Class 1: Agenda

Overview - Syllabus v0.9

1) Last Year

532: 5 exercises
1 - Make a one-minute movie about the range of interactive media - presented as a single 12-screen experience.
2 - Make a sketch of your ultimate interactive experience.
3 - Critically review two digital games; make an enhancement of the game “Werewolf.”
4 - Make prototypes of better mobile media devices using traditional 3D modeling media.
5 - Produce two panoramas: a themed immersive still, and a cityscape or streetscape that communicates an impression of Downtown Los Angeles

542: Kiosk Project

2) Individual Presentations

- "Open Mic"
--- possible focus and constraints
--- --- to class title? YES
--- --- to projects? TBD
--- --- to USC community? TBD
--- how many? (1, 2, 3?)
--- individual or group?

- Unplugged time

3) Why Aquarium?

- History
--- Long Beach
--- Wrigley Institute
--- Oct 22-24 gathering
--- funding

- Possible projects (my list, only to get things moving)
--- live webcams (3D?) a/o other live monitoring (e.g., sound)
--- interactive agents a/o games
--- database
--- pos. collaborations with USC CTIN Animation & Digital Arts

<15 min break>

4) Brainstorming Exercise

Break into groups of 2, Google mine:
- aquarium
- interactive aquarium
- "interactive media" aquarium
- "new media" aquarium
- interactive aquarium exhibit
- aquarium games
- "cool aquarium exhibits" (our goal = #1 here!)

Brief presentations of nuggets found. Future scenarios.

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