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July 14, 2006

Warren Spector Quotes on Game Design


Warren Spector, designer of the Thief and Deus Ex series, chimes in on why game content is still in its infancy and will continue to be as such until developers start pushing the envelope .

Via Kotaku via Next Generation

My favorites so far:

“If you go to E3 and you’re not depressed, you’re really not paying attention. I mean, three-thousand identical, noisy, crappy… With, like, five good ones you have to spend three days seeking.”

and

“Most of what we play is as interactive as a roller-coaster. And that’s not good enough.”

and

“Clearly, if what you see in games right now, even in the best games, is all we’re capable of doing, then I’m getting out of the business. I don’t know about the rest of you…there’s so much more we can do.”

Hear hear. I was feeling ok about the current state of games for awhile- and now I've returned to my cynical self. That's a gppd thing.