In light of the increasingly difficult-to-follow nature of the Interactive Media Blog, I wanted to call special attention to some of the best posts of September that I think may have been lost in the shuffle.
| * Choice Cut of the Month * |
|---|
| Spore: From the Bottom Up Author: John Brennan |
| John Brennan takes an in-depth look at Spore's creature creator, with some really insightful and often humorous analysis and insight. Definitely a great read and my pick for my Choice Cut of the Month(tm) |
More Delicious Cuts
Content vs. Medium, New Media and (1/5) BioArt
Author: Bryan Jaycox
Bryan does a series of posts detailing niches of new art and discussion over content and medium. A good introduction to some things I hadn't personally heard of and you probably haven't, either. Give it a look.
Unusually low reviews for... Spore??
Author: Cynthia Nie
Spore's DRM situation has become the latest in a battle of companies trying to protect their product while not pissing off consumers. And naturally pirates are going to have something to say as well. What is interesting is how consumer feedback affects things that can have a real affect on sales -- such as Amazon reviews.
Esquire's E-Ink
Author: Emily Duff
Emily gives us a little background on herself and her interest in E-Ink, a quick look at its benefits and drawbacks, and a neat video of it in action. I definitely want that magazine now.
Play Junta
Author: Peter Brinson
Peter's post is mostly interesting due to the comments. Nothing against Peter, his post is just a call for players. The truly interesting thing is the response of the players... and hopefully some of the other players will chime in as well upon seeing this. Mostly though I'm hoping more people try out Junta, which is an awesome board game.
Human-Machine Interaction All-Stars: Gertie the Dinosaur (1914)
Author: Ian Dallas
Ian uses his post on Gertie to help inform classmates about something related to their seminar discussion as well as give some of his own thoughts on it. I definitely hadn't seen the content before and I doubt I would have found it on my own. Thanks for the interesting look at the past, Ian!
Shameless plug post
Wii have spoken, but are developers listening?
Author: RJ Layton
I use the latest NPD numbers to give some detailed analysis on the videogame industry as well as pose some questions regarding development and publishing patterns. If this post was a cake it would be the most delicious one you have ever had, even if you don't like cake (I don't, personally). This one was close to being my Choice Cut of the Month.
So that's it for this month. If you saw (or made) a post that you want to call attention to, please list them in the comments below! Also, if you made a post that didn't show up on the main page, then I apologize because I probably didn't read it -- it's hard just following the main page nowadays, let alone the sidebar where tons of assignments are being posted!
Comments (1)
Just want to point out the RSS feeds I set up for first, second, and third year grad student blogs, in case you didn't see them. I subscribe to these three and the main page, which means I miss some things (stuff posted by PhDs and professors, mostly) but not nearly as much.
http://interactive.usc.edu/members/sbouchard/2008/09/interactive_media_feed.html
Posted by ndef
|
October 9, 2008 8:41 PM
Posted on October 9, 2008 20:41