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University of Southern California
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Faculty

Richard Lemarchand (rlemarchand)

http://www.richardlemarchand.com/


Richard Lemarchand is a game designer, a professor, a writer, and a public speaker. Between 2004 and 2012, Richard was a Lead Game Designer at Naughty Dog in Santa Monica, California. He led the design of all three games in the Uncharted series including Uncharted 3: Drake's Deception, and Uncharted 2: Among Thieves, winner of ten AIAS Interactive Achievement Awards, five Game Developers Choice Awards, four BAFTAs and over 200 Game of the Year awards. His work as a designer in the console game industry spans more than two decades, and the games he shipped include influential series like Gex, Pandemonium and Soul Reaver. A passionate advocate of indie and experimental games, Richard has been involved with the IndieCade International Festival of Independent Games for several years, organizes the annual GDC Microtalks, and is also a faculty member of the GDC Experimental Gameplay Sessions.