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    <title>Steve Anderson</title>
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   <id>tag:interactive.usc.edu,2009:/members/sanderson/97</id>
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    <updated>2009-11-11T23:09:39Z</updated>
    
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<entry>
    <title>Mobile media week at UCLA</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/11/mobile_media_week_at_ucla.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10575" title="Mobile media week at UCLA" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10575</id>
    
    <published>2009-11-11T22:52:30Z</published>
    <updated>2009-11-11T23:09:39Z</updated>
    
    <summary> UCLA&apos;s mobile media series continues tomorrow and through the weekend with some very cool speakers, symposia and workshops. On Thursday 11/12 Area/Code&apos;s Kevin Slavin will be speaking at 6:00PM, followed by a day-long symposium on Friday 11/13 organized by...</summary>
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        <![CDATA[<p><img alt="mobile.png" src="http://interactive.usc.edu/members/sanderson/mobile.png" width="322" height="278" /><br />
UCLA's <a href="http://dma.ucla.edu/mobilemedia/">mobile media series</a> continues tomorrow and through the weekend with some very cool speakers, symposia and workshops. On Thursday 11/12 Area/Code's Kevin Slavin will be speaking at 6:00PM, followed by a day-long symposium on Friday 11/13 organized by Casey Reas featuring luminaries including Slavin, Julian Bleecker, Mark Hansen, Ian Bogost, Robin Hunicke, John Underkoffler, Erkki Huhtamo, Machiko Kusahara and many more! Saturday 11/14 is devoted to a series of low-cost workshops on using Python, Arduino, and the iPhone SDK.</p>]]>
        
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<entry>
    <title>Jordan Weisman at UCLA tomorrow 6:00PM</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/11/jordan_weisman_at_ucla_tomorro.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10559" title="Jordan Weisman at UCLA tomorrow 6:00PM" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10559</id>
    
    <published>2009-11-03T01:02:34Z</published>
    <updated>2009-11-03T01:17:01Z</updated>
    
    <summary> UCLA Design|Media Arts&apos; Mobile Media Lecture Series continues tomorrow at 6:00PM with expanded storyteller and ARG designer Jordan Weisman. From the UCLA website: &quot;Jordan has been the creative force behind a number of entertainment companies, including his newest venture,...</summary>
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        <![CDATA[<p><img alt="jordan_weisman.jpg" src="http://interactive.usc.edu/members/sanderson/jordan_weisman.jpg" width="300" height="225" /><br />
UCLA Design|Media Arts' Mobile Media Lecture Series continues tomorrow at 6:00PM with expanded storyteller and ARG designer Jordan Weisman. From the <a href="http://dma.ucla.edu/mobilemedia/">UCLA website</a>: "Jordan has been the creative force behind a number of entertainment companies, including his newest venture, Smith & Tinker (connected toys), FASA Corporation (roleplaying games), Virtual World Entertainment (networked virtual reality entertainment) acquired by the Disney Family, FASA Interactive (PC games, including the MechWarrior franchise) acquired by Microsoft, WizKids (collectible games) acquired by Topps Inc., and 42 Entertainment (alternate reality gaming). During his career, Jordan has created some of the largest and longest-lasting franchises in the gaming industry, including BattleTech/MechWarrior, Shadowrun and Crimson Skies."</p>]]>
        
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<entry>
    <title>Jonathan Harris at UCLA Tuesday 10/27 @ 6:00PM</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/jonathan_harris_at_ucla_tuesda.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10508" title="Jonathan Harris at UCLA Tuesday 10/27 @ 6:00PM" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10508</id>
    
    <published>2009-10-25T20:56:59Z</published>
    <updated>2009-10-25T22:00:20Z</updated>
    
    <summary> Computational designer Jonathan Harris will present a talk titled &quot;Escaping Aesthetic Alcatraz: Re-imagining the Architecture of our Online Homes&quot; as part of UCLA&apos;s Mobile Media Lecture Series this Tuesday October 27 at 6:00 pm in the Broad Art Center....</summary>
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        <![CDATA[<p><img alt="jonathanHarris.jpg" src="http://interactive.usc.edu/members/sanderson/jonathanHarris.jpg" width="300" height="230" /><br />
Computational designer Jonathan Harris will present a talk titled "Escaping Aesthetic Alcatraz: Re-imagining the Architecture of our Online Homes" as part of UCLA's Mobile Media Lecture Series this Tuesday October 27 at 6:00 pm in the Broad Art Center. </p>

<p>"Jonathan Harris makes projects that re-imagine how humans relate to technology and to each other. Combining elements of computer science, anthropology, visual art and storytelling, his projects range from building the world’s largest time capsule (with Yahoo!) to documenting an Alaskan Eskimo whale hunt on the Arctic Ocean (with a warm hat). He is the co-creator of We Feel Fine, which continuously measures the emotional temperature of the human world through large-scale blog analysis, and has made other projects about online dating, modern mythology, anonymity, news, and language." </p>]]>
        <![CDATA[<p>After studying computer science at Princeton University, he won a 2005 Fabrica fellowship and three Webby Awards. His work has also been recognized by AIGA, Ars Electronica, the state of Vermont (for which he co-designed the state quarter), Print Magazine (which named him a 2008 New Visual Artist) and The World Economic Forum (which named him a 2009 Young Global Leader). He has given talks at Google, Princeton and Stanford Universities, the TED Conference, and at two hippy forest gatherings. His projects have been shown at The Museum of Modern Art (New York), Le Centre Pompidou (Paris), and have appeared on CNN, NPR, BBC, and Bhutanese television. Born in Vermont, he now floats between Brooklyn, NY, the open road, and cyberspace.</p>]]>
    </content>
</entry>
<entry>
    <title>IKEA as ARG</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/ikea_as_arg.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10497" title="IKEA as ARG" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10497</id>
    
    <published>2009-10-22T00:35:21Z</published>
    <updated>2009-10-22T06:09:23Z</updated>
    
    <summary> The IKEA company just issued this unusually recondite solicitation for counter-intelligence agents to document potential weaknesses and points of resistance in their pursuit of world domination of the home furnishings market. IMD students - especially those enrolled in CTIN...</summary>
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        <![CDATA[<p><img alt="ikeaGraffitti.jpg" src="http://interactive.usc.edu/members/sanderson/ikeaGraffitti.jpg" width="500" height="332" /><br />
The IKEA company just issued <a href="http://iml.usc.edu/remix/IKEARG.m4v">this unusually recondite solicitation</a> for counter-intelligence agents to document potential weaknesses and points of resistance in their pursuit of world domination of the home furnishings market. IMD students - especially those enrolled in CTIN 532: Interactive Experience and World Design - may want to take this opportunity to analyze an IKEA retail outlet in terms of its deployment of world-building strategies and its production of scripted spaces. What really is the difference between an IKEA store and a theme park? </p>]]>
        
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<entry>
    <title>Nowcasting continues Saturday 10/17 at UCLA</title>
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    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10490" title="Nowcasting continues Saturday 10/17 at UCLA" />
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    <published>2009-10-17T00:00:15Z</published>
    <updated>2009-10-17T00:09:41Z</updated>
    
    <summary> The Nowcasting conference on Design Theory and the Digital Humanities, organized by Peter Lunenfeld of the Design|Media Arts program at UCLA continues tomorrow with presentations by Julia Lupton, Benjamin Bratton, Todd Presner and Lunenfeld himself, followed by a roundtable...</summary>
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        <![CDATA[<p><img alt="nowcasting.png" src="http://interactive.usc.edu/members/sanderson/nowcasting.png" width="332" height="225" /><br />
The Nowcasting conference on Design Theory and the Digital Humanities, organized by Peter Lunenfeld of the Design|Media Arts program at UCLA continues tomorrow with presentations by Julia Lupton, Benjamin Bratton, Todd Presner and Lunenfeld himself, followed by a roundtable discussion concluding with a response by Lorraine Wild of Cal Arts. Today's conference was an eclectic array of talks by designers and theorists in and around the digital humanities and even included some real-live academic controversy around the role of technology, design, culture and affect as scholarship takes a computational turn. Complete schedule <a href="http://dma.ucla.edu/events/calendar.php?ID=602">here</a> and below.</p>]]>
        <![CDATA[<p>SATURDAY OCTOBER 17, 2009 / 8:30-9:00 COFFEE</p>

<p>9:00-12:00 MESSAGE + MEANING:</p>

<p>"DESIGNS FOR THE HUMANITIES: OBJECT, METHOD, INTERFACE."<br />
JULIA REINHARD LUPTON (UCI)<br />
English + Comparative Literature / UCI Design Alliance</p>

<p>"AMBIENT INTERFACE."<br />
BENJAMIN H. BRATTON (UCSD)<br />
Visual Arts Department / Director, Design Policy Program CALIT2</p>

<p>"GOOGLE EARTH?"<br />
TODD PRESNER (UCLA)<br />
Germanic Languages + Jewish Studies/ Director, Hypercities: Berlin Los Angeles</p>

<p>"UNIMODERN UNIMEDIA."<br />
PETER LUNENFELD (UCLA) DESIGN MEDIA ARTS<br />
Director, MIT Press Mediawork Project</p>

<p>12:00-1:30 LUNCH / DEMOS</p>

<p>1:30-4:00 ROUND TABLE DISCUSSION</p>

<p>RESPONDENT: LORRAINE WILD (CALARTS)<br />
Graphic Design / Principal, Green Dragon Office </p>]]>
    </content>
</entry>
<entry>
    <title>In Memoriam: Anne Friedberg</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/in_memoriam_anne_friedberg.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10473" title="In Memoriam: Anne Friedberg" />
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    <published>2009-10-11T17:44:45Z</published>
    <updated>2009-10-12T01:00:53Z</updated>
    
    <summary>With great sadness, iMAP mourns the untimely death of its founding faculty member Anne Friedberg. Anne’s passing comes as a hard blow to the iMAP program, which was conceived and launched on her initiative and vision in 2007, but it...</summary>
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        <![CDATA[<p>With great sadness, iMAP mourns the untimely death of its founding faculty member Anne Friedberg. Anne’s passing comes as a hard blow to the iMAP program, which was conceived and launched on her initiative and vision in 2007, but it is equally a loss for the field of media studies as a whole. At the time of her cancer diagnosis a little over a year ago, Anne was the Chair of USC’s program in Critical Studies, President of the Society for Cinema and Media Studies and a few months from being honored as an Academy Film scholar by the Academy of Motion Picture Arts and Sciences to produce a work of digital scholarship on Slavko Vorkapich. Her exhaustively researched book <em>The Virtual Window: From Alberti to Microsoft</em> appeared the year before from MIT Press, followed soon after by a companion digital media project <em>The Virtual Window Interactive</em>, created in collaboration with designer Erik Loyer. The completion of these two projects coincided with Anne’s conception and inauguration of the iMAP program and it’s hard to imagine that her experience translating nearly a decade of research and written scholarship into an interactive, media-rich form did not contribute to her thinking about iMAP and the potentials of exploring emerging modes of scholarship. Anne helped select and mentor two cohorts of iMAP students but more importantly she served as the program’s intellectual center of gravity, challenging students and faculty alike to pursue the highest levels of scholarly rigor even as we seek new modes of creative expression. We have missed her guidance for the past year and will continue to feel her absence profoundly and in ways that are impossible to articulate in the years ahead.</p>]]>
        
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<entry>
    <title>Real Time Live! Live Cinema Performance and Workshops with Mia Makela</title>
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    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10449" title="Real Time Live! Live Cinema Performance and Workshops with Mia Makela" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10449</id>
    
    <published>2009-10-01T17:39:21Z</published>
    <updated>2009-10-01T17:48:11Z</updated>
    
    <summary> Real Time Live presents acclaimed media artist Mia Makela (aka Solu), one of several international visual innovators dedicated to live cinema, an emerging artform in which moving images and sounds are mixed live, and cinema becomes a performative event...</summary>
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        <![CDATA[<p><img alt="makela_2.jpg" src="http://interactive.usc.edu/members/sanderson/makela_2.jpg" width="510" height="310" /><br />
Real Time Live presents acclaimed media artist Mia Makela (aka Solu), one of several international visual innovators dedicated to live cinema, an emerging artform in which moving images and sounds are mixed live, and cinema becomes a performative event unfolding in real time. Makela’s work has been described as “a dark delirium of images, a disintegrated vision on a complex world - a digital version of William Blake's poetry,” and her style ranges from minimal abstractions to multilayered compositions following a dreamlike narrative journey. Don't miss this rare opportunity to see Makela's live performance and learn to create your own live cinema experience! RSVP requested for workshop participants.</p>

<p>Workshops: October 9 and Saturday, October 10, 11:00 am - 4:00 pm <br />
Location: IML Blue Lab, 746 West Adams Boulevard, Los Angeles <br />
Performance: October 10, 2009, 8:30 p.m. <br />
Location: SCA 112, George Lucas Building, 900 W. 34th Street, Los Angeles <br />
Presented by the <a href="http://iml.usc.edu/index.php/events/2009/10/09/real-time-live/">Institute for Multimedia Literacy  </a></p>]]>
        <![CDATA[<p>Workshops <br />
Makela will explore the history, tools and techniques of live cinema in two free, hands-on workshops open to the first 20 participants to sign up via email (iml@cinema.usc.edu). Session one takes place on Friday, October 9, from 11:00 a.m. – 4:00 p.m.; session two takes place on Saturday, October 10, from 11:00 a.m. – 4:00 p.m. <br />
Performance <br />
The live performance event will feature Makela performing a live cinema mix in SCA 112.</p>

<p>About Mia Makela<br />
The Finnish media artist is also a teacher, investigator and curator currently residing in Berlin. Her previous work includes the study of shamanism, media art and design, and her current work includes performance, instruction and presentation. Until 2002, she was part of the fifyfifty.org collective, where she organized the Hacker Techniques workshops, the Gameboy Sound Lab and the Playtime events. Makela began performing with visuals in 2001 as Solu at festivals around the world; she has presented at Sonic Acts in Amsterdam, Sonar in Barcelona, Transmediale in Berlin, Transit_MX in Mexico City, Ars Electronica in Linz and more. She has also collaborated with many experimental musicians, including ARBOL, Heidi Mortenson and DJ Rupture, and she has worked with theaters (Conservas and the Dani Panullo Dance theater). Makela has also written and lectured on the history and forms of live cinema internationally, and is a leader in the field.</p>]]>
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<entry>
    <title>Graduate Student workshop Friday 10/2</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/10/graduate_student_workshop_frid.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10448" title="Graduate Student workshop Friday 10/2" />
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    <published>2009-10-01T17:27:29Z</published>
    <updated>2009-10-01T17:39:14Z</updated>
    
    <summary> The Future of Digital Scholarship workshop series for graduate students offers an overview of digital scholarship, digital humanities and new directions in technology-enhanced teaching and learning, with a lab component designed to unite theory and practice. This month&apos;s hands-on...</summary>
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        <![CDATA[<p><img alt="korsakow.jpg" src="http://interactive.usc.edu/members/sanderson/korsakow.jpg" width="500" height="229" /><br />
The Future of Digital Scholarship workshop series for graduate students offers an overview of digital scholarship, digital humanities and new directions in technology-enhanced teaching and learning, with a lab component designed to unite theory and practice. This month's hands-on workshop will introduce students to the newly released Version 5 of the Korsakow System, a user-friendly software applicationfor creating nonlinear, database narratives, documentaries and works of scholarship. This free, open source software will be demonstrated, and attendees will design and assemble their own K-Films. The workshop begins at 1:00PM at the <a href="http://iml.usc.edu/index.php/events/2009/10/02/the-future-of-scholarly-communication/">Institute for Multimedia Literacy</a> at 746 W. Adams Blvd. </p>]]>
        
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<entry>
    <title>Emergence in CTIN 532 Thursday 9/29</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/09/emergence_in_ctin_532_thursday.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10443" title="Emergence in CTIN 532 Thursday 9/29" />
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    <published>2009-09-29T00:38:49Z</published>
    <updated>2009-09-29T00:53:40Z</updated>
    
    <summary> This Thursday in CTIN 532: Interactive Experience and World Design, Casey Alt and Patrick Jagoda of Duke University will be Skyping in for a guest presentation on their project (created with Tim Lenoir) Emergence. Still in the alpha stages,...</summary>
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        <![CDATA[<p><img alt="emergence_2lg.jpg" src="http://interactive.usc.edu/members/sanderson/emergence_2lg.jpg" width="430" height="215" /><br />
This Thursday in CTIN 532: Interactive Experience and World Design, Casey Alt and Patrick Jagoda of Duke University will be Skyping in for a guest presentation on their project (created with Tim Lenoir) <i>Emergence</i>. Still in the alpha stages, <a href="http://changeobserver.designobserver.com/entry.html?entry=10547"><i>Emergence</i></a> is a MMOG that invites players to rebuild a post-apocalyptic, BSG-esque world along axes of diplomatic, economic and social dynamics. All are welcome to join us for the remote presentation, Thursday 9/29 roughly 12:00-1:00 in the ZML. </p>]]>
        
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<entry>
    <title>DIY zine workshop: Make Feminist Media!</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/09/diy_zine_workshop_make_feminis.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10434" title="DIY zine workshop: Make Feminist Media!" />
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    <published>2009-09-23T21:27:59Z</published>
    <updated>2009-09-23T21:37:05Z</updated>
    
    <summary> Do It Yourself, Do It Together: Make Feminist Media brings together Jessica Hoffmann and Daria Yudacufski, the co-founders and co-editors of the LA-based magazine make/shift, who will talk about the state of feminist publishing. Afterward, participants will join representatives...</summary>
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        <![CDATA[<p><img alt="grrlzines_ani.gif" src="http://interactive.usc.edu/members/sanderson/grrlzines_ani.gif" width="288" height="288" /><br />
<em>Do It Yourself, Do It Together: Make Feminist Media</em> brings together Jessica Hoffmann and Daria Yudacufski, the co-founders and co-editors of the LA-based magazine <a href="http://www.makeshiftmag.com"><em>make/shift</em></a>, who will talk about the state of feminist publishing. Afterward, participants will join representatives of the San Diego-based collective <a href="http://www.gzagg.org">Grrrl Zines A Go-Go</a> for a picnic lunch and hands-on zine-making workshop outdoors on the patio at the IML. Presented by the <a href="http://iml.usc.edu">Institute for Multimedia Literacy</a> in collaboration with Gender Studies and Visions and Voices: The USC Arts and Humanities Initiative.</p>

<p>Friday, September 25<br />
Presentation: 11:00 – noon, Kerckhoff Hall<br />
Picnic: 12:30 – 1:00 p.m., IML Patio<br />
Workshop: 1:00 p.m. – 4:00 p.m., IML Patio</p>]]>
        
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<entry>
    <title>Can we use gaming and virtual experiences to report the news?</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/09/can_we_use_gaming_and_virtual.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10405" title="Can we use gaming and virtual experiences to report the news?" />
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    <published>2009-09-14T20:04:30Z</published>
    <updated>2009-09-14T20:06:03Z</updated>
    
    <summary> Nonny de la Peña will talk about “immersive journalism,” a novel way to utilize gaming platforms and virtual environments to convey news, documentary and non-fiction stories. She will discuss how these platforms might offer audiences an immersive experience that...</summary>
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        <![CDATA[<p><img alt="nonnyTalk.jpg" src="http://interactive.usc.edu/members/sanderson/nonnyTalk.jpg" width="550" height="393" /><br />
Nonny de la Peña will talk about “immersive journalism,” a novel way to utilize gaming platforms and virtual environments to convey news, documentary and non-fiction stories.  She will discuss how these platforms might offer audiences an immersive experience that can compliment and extend reports in traditional media such as television, radio, print or online journals and blogs.  She will also discuss her plans to prototype several journalism stories using this form of spatial narrative this year at USC.</p>

<p>Tuesday, September 15 12:00 Noon in the Annenberg School of Communications Geoff Cowan Forum, ASC 207</p>]]>
        
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<entry>
    <title>CTIN 532 Syllabus</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/09/ctin_532_syllabus.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10392" title="CTIN 532 Syllabus" />
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    <published>2009-09-12T16:00:45Z</published>
    <updated>2009-10-10T19:16:12Z</updated>
    
    <summary>CTIN 532: Interactive Experience and World Design Fall 2009 Thursdays 11:00AM-1:00PM Zemeckis Media Lab (RZC 201) Instructors: Steve Anderson and Peter Brinson Lab instructor: David Turpin sfanders@usc.edu 213-743-1933 A new kind of society cannot be designed on paper. That is,...</summary>
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        <![CDATA[<p>CTIN 532: Interactive Experience and World Design<br />
Fall 2009  Thursdays 11:00AM-1:00PM <br />
Zemeckis Media Lab (RZC 201) <br />
Instructors: Steve Anderson and Peter Brinson<br />
Lab instructor: David Turpin<br />
sfanders@usc.edu<br />
213-743-1933</p>

<p>A new kind of society cannot be designed on paper. That is, you cannot plan out a new form of society in advance, then set it up and expect it to function as it was designed to.<br />
			-Unabomber Manifesto (104)</p>

<p>Prospectus<br />
This course proceeds from the belief that the act of imagining, designing and developing fully conceived and articulated worlds represents an important step toward taking advantage of the full potentials offered by interactive media. In designing “worlds” and/or transmedial narrative environments, we imagine a palette of possibilities that extends far beyond character or story development and even the design of game mechanics or user experiences. World building allows us to imagine interlocking systems of value, action and imagination in which each element of the world we create may be redefined, reshaped or reconceived at the most basic level. <br />
We will begin by analyzing the form and functioning of several artificially constructed “story worlds,” ranging from literature and comic books to television and video games, followed by consideration of some “real world” environments that may be considered “scripted spaces;” finally, we will consider instances of hybrid physical/virtual environments and the strategies by which they engage real world issues of history, environment, economy, ideology and/or social behavior. </p>

<p>The potential social impact of worlds that describe utopian or dystopian visions is vast. And while there are many genres of world design, this class encourages you to consider imagining work that is engaged in issues of relevance to the political or social world. Hence, the lab component of the course is structured around a design challenge that is at once broad and specific: Design a story world that bears a consequential relationship with the world we inhabit by taking advantage of the possibilities offered by environmental or transmedial storytelling.</p>

<p>We will begin by working with the 3D game engine Unity. Any platform that we might select for this design challenge would offer both strengths and drawbacks – it is up to us to figure out how it may be used most effectively and, while we will do our best to provide technical support and guidance, the primary responsibility for learning the software lies with students. For the second and third lab assignments, students will have the option of continuing to work with Unity, investigating the potential integration of Unity with other software platforms or devices (including Max/MSP and iPhones) or selecting another application altogether. Our primary goal is to broaden the range of design potentials rather than to fetishize any particular technology. </p>

<p>Weekly breakdown continues below...</p>]]>
        <![CDATA[<p>Week 1: World building</p>

<p>Aug. 27<br />
The stakes of world design<br />
Diegesis, metaphor and metalepsis<br />
Case study: Battlestar Galactica </p>

<p>Week 2: Online spaces // Physical spaces </p>

<p>Sept. 3<br />
Read and discuss:</p>

<p>Paul Dourish and Genevieve Bell, “The Infrastructure of Experience and the Experience of Infrastructure: Meaning and Structure in Everyday Encounters with Space” </p>

<p>Assignment: <br />
Analyze the terms of use of an online community in which you take part (anything from Facebook to YouTube to IMD) and come to class prepared to talk about this community in terms of its:<br />
	-origins and reason for existence<br />
 	-borders, limits and exclusions<br />
	-assumptions and lacunae regarding users<br />
	-values, ethics and ideological commitments<br />
	-presumed and encouraged behaviors<br />
 	-cultures and customs<br />
 	-economies of value<br />
	-laws and consequences<br />
	-similarities and differences from your physical world communities </p>

<p>Week 3: Virtual worlds</p>

<p>Sept. 10<br />
Read selections from <a href="http://xroads.virginia.edu/~HYPER/DETOC/home.html">Alexis de Tocqueville’s Democracy in America</a></p>

<p>Visiting artist: Todd Furmanski, Here Be Dragons, an entirely procedurally generated 3D environment</p>

<p>Assignment:<br />
Use de Tocqueville’s mode of outsider observation to perform an analysis of a virtual world, game environment or story world, including MMOGs, MUVEs, ARGs, TV series, novel(s), comic books (e.g., World of Warcraft, Spore, Second Life, Dwarf Fortress, I Love Bees, Lord of the Rings, Dune, DC/Marvel multiverses, etc.)</p>

<p><br />
Week 4: Imaginary cosmologies</p>

<p>Sept. 17<br />
Read Jorge Luis <a href="http://www.coldbacon.com/writing/borges-tlon.html">Borges, “Tlön, Uqbar, Orbis Tertius” </a><br />
Assignment: <br />
I find it striking that many of the examples we have considered thus far in class seem to emerge from the conjunction of disparate elements – for Borges’ narrator of Tlön, Uqbar, Orbis Tertius, it is the mirror and the encyclopedia; for de Tocqueville it was nascent democracy and an uncivilized landscape; for Furmanski, genetic algorithms and architecture; for Dourish and Bell, spatial congruence of physical architecture and wireless data infrastructure, etc. Your thought experiment for the week (after reading the Borges) is to imagine a world that comes into being as the result of two disparate elements of your choosing. What work do these elements do in allowing us to imagine an entire world?</p>

<p>Lab: <br />
Continue “Sphereworld” exercise in Unity; meet in pairs to plan first Unity assignment</p>

<p>Week 5: Transmediality</p>

<p>Sept. 24:<br />
<a href="http://henryjenkins.org/2007/03/transmedia_storytelling_101.html">Henry Jenkins, "Transmedia Storytelling 101"</a><br />
<a href="http://www.gamasutra.com/features/20000301/carson_pfv.htm">Don Carson, “Environmental Storytelling”</a></p>

<p>Assignment:<br />
Analyze a transmedial story environment or media franchise (examples: Lord of the Rings, The Matrix, Star Trek)</p>

<p>Lab: project pitches for Unity assignment #1 due October 8</p>

<p>Week 6: Hybrids</p>

<p>Oct. 1<br />
Case study: Emergence<br />
Videoconference with Patrick Jagoda and Casey Alt from Duke University</p>

<p>Analyze a hybrid world in terms of its engagement/disengagement with real-world issues, politics, ideologies, history, etc. (examples: Google Earth, Google Mars, District 9, Star Trek, True Blood, Buffy the Vampire Slayer, Star Wars, Darfur is Dying, Peacemaker, Superstruct)</p>

<p>Week 7: Lab session</p>

<p>Oct. 8: Work on Unity assignment #1</p>

<p>Week 8: Assignment #1 due</p>

<p>Oct. 15 Present and critique Unity assignments in class!</p>

<p>Week 9: Physical worlds</p>

<p>Oct. 22 Read:<br />
<a href="http://books.google.com/books?id=Fn3sKXsAPRMC&pg=PA53&lpg=PA53&dq=Edward+Soja,+%E2%80%9CThe+Trialectics+of+Spatiality%E2%80%9D&source=bl&ots=kD9TuovsHx&sig=gCuJDLWOZdCJb5pe0nWRAllbkAM&hl=en&ei=tBmxSsi0HYKIswODy8XKCw&sa=X&oi=book_result&ct=result&resnum=2#v=onepage&q=Edward%20Soja%2C%20%E2%80%9CThe%20Trialectics%20of%20Spatiality%E2%80%9D&f=false">Edward Soja, “The Trialectics of Spatiality”</a> from Thirdspace: journeys to Los Angeles and other real and imagined places<br />
Norman Klein “Scripted spaces” in From the Vatican to Vegas</p>

<p>Visit and document (in some form that is bloggable) one of the following scripted spaces in or around Los Angeles:<br />
	-Hollywood and Highland<br />
	-Universal CityWalk<br />
	-Disneyland<br />
	-Playa Vista<br />
	-Museum of Jurassic Technology<br />
	-SCA<br />
	-Las Vegas </p>

<p>Come to class prepared to analyze its effectiveness at functioning as a designed environment and/or the extent to which it allows for resistant navigation. Alternatively, you may visit a public space that resists the concept of scripting and attempt to account for the ways in which it contradicts the models put forward by Soja and Klein. </p>

<p>Week 10: Games for Change</p>

<p>Oct. 29<br />
<a href="http://www.tracyfullerton.com/assets/DocumentaryGames_tfullerton.pdf">Tracy Fullerton, “Documentary Games: putting the player in the path of history”</a></p>

<p>Week 11: Assignment #2 due</p>

<p>Nov. 5 Present and critique assignments in class</p>

<p>Week 12: The Social Construction of Space</p>

<p>Nov. 12 Utopias/Dystopias</p>

<p>Read or scan at least one of the following:<br />
	<a href="http://www.marxists.org/archive/marx/works/1848/communist-manifesto/">The Communist Manifesto</a> <br />
	<a href="http://www.stanford.edu/dept/HPS/Haraway/CyborgManifesto.html">The Cyborg Manifesto</a><br />
	<a href="http://www.hippy.com/manifesto.htm">The Internet Manifesto</a><br />
	<a href="http://www.newshare.com/Newshare/Common/News/manifesto.html">The Unabomber Manifesto</a><br />
Analyze the rhetorical strategies of each of these attempts to define or empower a social movement. Compose your own manifesto or, if appropriate, the terms of use for the world you are creating as your final project in this class. </p>

<p>Week 13: Alternate Realities</p>

<p>Nov. 19 Reading TBA</p>

<p>Week 15: Thanksgiving </p>

<p>Nov. 26 No class!</p>

<p>Week 16: Assignment #3 due</p>

<p>Dec. 3 Present and critique final assignments in class </p>

<p>Thesis projections due in class or on December 10! </p>

<p>Requirements<br />
Students are expected to come to class prepared and to participate actively in class discussions and blog posting. With the addition of a lab component in this class, readings have been kept to a minimum, so it is especially important to engage thoughtfully with the contents of each assigned reading. In the early part of the class, each student will be responsible for researching, analyzing and presenting on a story world. There will be three lab assignments, due in weeks 7, 11 and 16, with ample opportunities for critique. Projects may be completed individually or in pairs. Finally, you will be asked to write a brief reflection on the ways in which you imagine mobilizing the issues and insights of this class in conceiving your thesis project. </p>

<p>Grading<br />
Participation	                10%<br />
World analysis 			15%<br />
Blog contributions		10%<br />
Unity assignment		15%<br />
Second lab assignment	15%<br />
Final project			25%<br />
Thesis projection		10%</p>]]>
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</entry>
<entry>
    <title>The Future of SCA</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/09/the_future_of_sca.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10357" title="The Future of SCA" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10357</id>
    
    <published>2009-09-02T21:10:20Z</published>
    <updated>2009-09-02T21:19:13Z</updated>
    
    <summary> A few people have asked to see my presentation from the Cinematic Arts faculty retreat last weekend: five minutes on The Future of SCA (best in fullscreen mode)....</summary>
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        <![CDATA[<p><img alt="prezi.jpg" src="http://interactive.usc.edu/members/sanderson/prezi.jpg" width="550" height="120" /><br />
A few people have asked to see my presentation from the Cinematic Arts faculty retreat last weekend: five minutes on <a href="http://prezi.com/qjjzy6oqgwaf"><em>The Future of SCA</em></a> (best in fullscreen mode). </p>]]>
        
    </content>
</entry>
<entry>
    <title>Visible Evidence continues with James Benning Multimedia event Saturday</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/08/visible_evidence_continues_wit.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10292" title="Visible Evidence continues with James Benning Multimedia event Saturday" />
    <id>tag:interactive.usc.edu,2009:/members/sanderson//97.10292</id>
    
    <published>2009-08-14T22:52:43Z</published>
    <updated>2009-08-14T23:20:55Z</updated>
    
    <summary> The Visible Evidence documentary conference continues through the weekend with several notable events in addition to an impressive, three-track array of panels and presentations devoted to all things documentary. Perhaps of greatest potential interest to the IMD community is...</summary>
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        <name></name>
        
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        <![CDATA[<p><img alt="benningCabinsBlog.jpg" src="http://interactive.usc.edu/members/sanderson/benningCabinsBlog.jpg" width="515" height="236" /><br />
The <a href="http://visibleevidence.org/conference-schedule.html">Visible Evidence documentary conference</a> continues through the weekend with several notable events in addition to an impressive, three-track array of panels and presentations devoted to all things documentary. Perhaps of greatest potential interest to the IMD community is the presentation by filmmaker James Benning on Saturday night from 8:00 to 10:00PM in SCA 108. Billed as a "Multimedia Presentation" by Benning, who is best known for his uniquely rigorous body of landscape-focused structural films, the artist will be talking about his most recent non-film project "Milwaukee to Lincoln, MT," which involved reconstructing the cabin built by Henry David Thoreau on Walden Pond and the cabin occupied by Theodore Kaczynski (aka the Unabomber) in the woods of Montana. </p>

<p>Known for his eclectic interests and fascination with notorious figures from American history (one of Benning's early films mined the personal diaries of Arthur Bremer, Nixon's would-be assassin who went on to shoot Alabama Governor George Wallace in 1972), Benning is one of the few artists who could pull off such a perverse, yet striking, juxtaposition without trivializing the subject through postmodern irony-mongering. Whatever happens when Benning goes on stage in SCA 108 tomorrow night, I promise you will not want to miss it. </p>]]>
        
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<entry>
    <title>New Media://Visible Evidence show opens today!</title>
    <link rel="alternate" type="text/html" href="http://interactive.usc.edu/members/sanderson/2009/08/new_mediavisible_evidence_show.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://interactive.usc.edu/mt/mt-atom.cgi/weblog/blog_id=97/entry_id=10290" title="New Media://Visible Evidence show opens today!" />
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    <published>2009-08-13T18:14:04Z</published>
    <updated>2009-08-13T18:52:32Z</updated>
    
    <summary> The New Media://Visible Evidence exhibition showcases several examples of mainly Los Angeles-based documentary practice that employ disparate new media forms. The exhibition will include examples from the Web-based portraits of LA and its inhabitants produced by Juan Devis for...</summary>
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        <![CDATA[<p><img alt="leg-kick.jpg" src="http://interactive.usc.edu/members/sanderson/leg-kick.jpg" width="550" height="81" /></p>

<p>The <em>New Media://Visible Evidence</em> exhibition showcases several examples of mainly Los Angeles-based documentary practice that employ disparate new media forms. The exhibition will include examples from the Web-based portraits of LA and its inhabitants produced by Juan Devis for the KCET series titled <a href="http://kcet.org/explore-ca/web-stories"><em>Web Stories</em></a>; media artist Natalie Bookchin’s <a href="http://bookchin.net/projects/massornament.html"><em>Mass Ornament</em></a>, composed entirely of clips from YouTube videos; and several interactive DVD-ROM documentaries created by USC’s Labyrinth Project under the leadership of Marsha Kinder. The show also includes Erik Loyer and Sharon Daniel's interactive documentary <em>Blood Sugar; The Iraqi Doctors Project: Research and Remix</em>, which envisions remix as a scholarly practice and was produced by Virginia Kuhn, DJ Johnson and students in IML 340; <a href="http://vozmob.net/"><em>Mobile Voices</em></a>, a project created by and for day laborers using the MMS feature on cell phones; as well as several examples of database documentaries made using the <a href="http://korsakow.org">Korsakow System</a>, including Matt Soar's <a href="http://www.almostarchitecture.com/"><em>Almost Architecture</em></a> and Florian Thalhofer's <a href="http://www.forgotten-flags.com/"><em>Forgotten Flags</em></a>.</p>

<p>In addition to showcasing the projects in the School of Cinematic Arts Gallery, the exhibition will also include three lunch-time presentations during the conference, with Bookchin appearing on Friday to talk about Mass Ornament, Marsha Kinder and Scott Mahoy on Saturday to talk about the Labyrinth Project, and Katie Mills on Sunday to talk about Web Stories. We invite you to experience some of the innovative work produced in Los Angeles – the gallery showcasing the projects is located on the first floor of the Lucas Building in the School of Cinematic Arts; the lunch-time talks will take place between 1:15 and 1:45 in the gallery.</p>

<p>The exhibition was curated by Holly Willis and is presented by USC's <a href="http://iml.usc.edu">Institute for Multimedia Literacy</a> in conjunction with the <a href="http://visibleevidence.org/">Visible Evidence</a> conference.</p>]]>
        
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