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sdavid wrote a new blog post: Homework 7 3 years, 6 months ago · View
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sdavid wrote a new blog post: HW05 by Sam David 3 years, 7 months ago · View
1. I think overall the feedback on my design was positive. People thought it was good how i stuck with the color scheme but I did have a slightly off health bar. 2. – Size: THe overall size of my elements was alright i think. There were no comments that certain things were too big [...]
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sdavid wrote a new blog post: Assignment 2 by Sam David 3 years, 7 months ago · View
1. Radar: The radar would be similar to the radar found in previous gundam games where you are a dot on the radar and enemies are a different color. By pressing start you would get a better view of the whole radar. 2. Thruster Info: The thruster would go up and down based on how [...] -
sdavid wrote a new blog post: HW03 – Bad Company by Sam David 3 years, 8 months ago · View
http://www.youtube.com/watch?v=P3D5ajHeQJ8 Bad company uses a simple interface to create an immersive game. Bad company is all about the effects with explosions and surround sound to make you feel like you are in the battle. In order to emphasize that even more, the interface must be kept simple. I took a screenshot from the multiplayer mode but [...] -
sdavid wrote a new blog post: CTIN 401: HW02 3 years, 8 months ago · View
Comp Assignments: Start Screen: Matt Lee Gameplay: Matt Lee Options: Alex Sandoval Level Success: Sam David Game Over: Sam David ____ Lab Assignment 02: 9/08/08 Students in this group: Matt Lee, Alex Sandoval, Sam David Discuss and propose an entirely new game, based on the visuals and the theme of Koi Pond (ã Blimp Pilots [...]