Kokoromi's GAMMA
Met Heather Kelley recently at the SLOMO video festival in Westwood. In talking about the game program here at IMD, she mentioned this upcoming competition for experimental gameplay that her group is organizing. More info here:
Bonjour a tous,
Greetings from Montreal! You're receiving this invite because I know you as a developer or supporter of independent-minded and experimental computer and video games. My Montreal colleagues and I have formed a group here to promote experimental gameplay, and games as art, called Kokoromi ("experiment" in Japanese).
For our first project, we're throwing an event called GAMMA (Game Art Montreal), to be held during the Montreal International Game Summit ( http://montrealgamesummit.com) and the Festival Arcadia ( http://www.festivalarcadia.com/). Our goal is to publicly showcase the potential of indie and "small games" as an artistic and cultural medium. And we'd like you to be a part of it!
During the next two months, you are invited to develop a small PC game that responds to a particular design challenge (which I'll explain in a sec). In early November, we'll debut all the finished games at a city-wide social event (aka insane dance party) to coincide with the two consecutive Montreal conferences.
So, the "big idea" for GAMMA 01 is this: You are invited to create a game that translates a live audio stream into realtime game elements and gameplay. At the GAMMA event, the live music (DJs, bands) will be fed into the games to trigger the game content, and the partygoers will play the games live on large screens. Thus, gamers as VJs!
Simple idea, super-cool outcome.
It's easy to get started: just visit our discussion boards, which contain all the participation and technical information, as well as updates on the event. Be sure to drop by Les Equipes forum and let us know who you are.
http://gamma.gamedesignresource.com/
This is an ideal opportunity to really push the limits of what games can be and do, and we'd be psyched to have you with us. So, we hope to see you in our forums over the next months, and look forward to your games!KOKOROMI
Heather Kelley
Phil Fish
Damien Di Fede
Game submission deadline is November 1st, 2006
Commercial, indie, and student developers are all welcome.