John Hight GDC Interview
Great interview at GDC with IMD faculty member (and Sony Exec), John Hight. Talking about thatgamecompany, flOw, and his IMD class, "Anatomy of a Game".
Great interview at GDC with IMD faculty member (and Sony Exec), John Hight. Talking about thatgamecompany, flOw, and his IMD class, "Anatomy of a Game".
Congratulations to the flow team for winning the "Best Downloadable Game" award at GDC last night! And in good company I would say...
San Francisco - Video game publisher and developer Valve's "Portal" took home the title of Game of the Year last night at the Game Developers Choice Awards, held during the annual Game Developers Conference in San Francisco. The title also won awards for Innovation and Best Game Design. The other big winner was 2K Games' "BioShock," which won awards for Best Visual Art, Best Writing and Best Audio. Other awards were doled out to Nintendo's "The Legend of Zelda: Phantom Hourglass" (Best Handheld Game); Sony/thatgamecompany's "Flow" (Best Downloadable Game); and Crytek/Electronic Arts' "Crysis" (Best Technology).(From digitalmediawire.)
USC Visions and Voices Event:
"Immersion and Its Applications:360 Degrees of Difference"
Join us for an exhibition and panel discussion on 360-degree immersive
explorations in viewing. The exhibition entitled Degrees of Immersion will
include a new multi-screen stereoscopic work by Michael Naimark in
collaboration with the Ars Electronica Future Lab. Other works,
including works by students, will be displayed in the Pano Chamber, a
360-degree pentagonal plasma-screen display that is nine feet in
diameter. Viewers will enter the chamber and be immersed in a
time-based environment.
A dynamic discussion will explore the effectiveness of immersive viewing
and its potential applications for a variety of fields, including fine arts,
psychology and journalism. The distinguished panel of experts will include
multimedia artist Char Davies, founder of the Montreal-based art and
technology company Immersence, Inc.; University of Chicago professor
emerita Barbara Maria Stafford; USC cinematic arts professor
Michael Naimark; USC Annenberg professor Lawrence Pryor;
and USC psychologist and research scientist Albert “Skip” Rizzo.
EXHIBITION:
Monday, February 18 through
Thursday, February 28, 2008
Helen Lindhurst Gallery,
First Floor, Watt Hall
OPENING RECEPTION:
Wednesday, February 20, 5 p.m.
PANEL DISCUSSION:
Wednesday, February 20, 7 p.m.
Leonard Davis Auditorium,
Andrus Gerontology Center
Event website here.
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ON THE EDGE: Experimental Animation
Date: September 23, 2007
Time: 6pm and 8pm (2 Shows)
Location: Los Angeles Filmforum At The Egyptian Theater

Excerpt from Crimenals by Gregory Araya, 2003
You are cordially invited to attend
ON THE EDGE: Experimental Animation from USC’s John C. Hench Division of Animation & Digital Arts
Los Angeles Filmforum
Sunday, Sept. 23, 2007, 6pm and 8pm (2 Shows!)
At The Egyptian Theater
6712 Hollywood Blvd. Between Las Palmas and McCadden
Curators' Statement (pdf)
Filmmakers' Notes (pdf)
Continue reading "ON THE EDGE: Experimental Animation, Sunday, Sept. 23, 2007" »
"Developing multi-disciplinary research based on Computer Games Technology"
Speaker: Lachlan M. MacKinnon
Professor of Information & Knowledge Engineering
Head of School, School of Computing & Creative Technologies
University of Abertay Dundee
When: 1:00 PM – 2:00 PM Wednesday, March 28, 2007
Where: USC Viterbi School of Engineering - RTH 306
Abstract:
Over the past ten years the University of Abertay Dundee has taught and researched in Computer Games Technology, predominantly focused on the development of techniques and technologies associated with console games and massively multi-player role-playing communities. We have built a successful reputation within the Games industry for the quality of our work and our graduates, and developed the premiere student games competition, but in the UK this work does not impact on the traditional research community. Accordingly, we have sought to utilise the techniques and technologies developed from our games teaching and research to develop novel activities within a range of research communities and to promote multi-disciplinary research on this basis. This talk will consider some of the issues in using games technologies for research, and will present examples of successful utilisation in Environmental Science, Health Science, Smart Systems, eLearning, and Microelectronics design.

From Eric Paulos:
Jane McGonigal will be puppet mastering a big urban game in the SOMA neighborhood of San
Francisco on Friday, March 2, 6 – 7:30 PM.The game is Cruel 2 B Kind, the game of benevolent assassination. All
you need to play is any old cell phone. You can play alone, or you can
form a team of 2, 3, 4 or more…
It's free, it's outdoors at sunset...
So far, Jane has confirmed players traveling in from as far as San
Diego, L.A., New York City, and Atlanta…
You can read about it on Jane's blog.Or sign up to play here: www.cruelgame.com/signup

Dr. Atsushi HIYAMA will be visiting IMD from the University of Tokyo and will make an informal presentation about CIRT (Center for Information and Robotic Technology) at the University of Tokyo. The faculty of CIRT are hoping to foster collaboration as well as interest in potential post-doctoral fellows.
Title "IRT Foundation to Support Man and Aging Society"
Abstract: IRT is a fusion of IT(Information Technology) and RT(Robot Technology). The fusion of communication and computer technology and robot technology will drive social innovations for supporting daily human life in real world. In an aging society, an active social life is essential and should be enjoyable by even the busiest people. Innovation through IRT will provide flexible support functions in response to a variety of human activities. A collaborative system involving The University of Tokyo and seven corporations has now been crated to realize this innovation.
Time: Thursday, January 25, 2pm
Location: USC's Robert Zemeckis Center for Digital Arts (RZC),
Room 201 Zemeckis Media Lab (ZML)
Christopher Janney, Architect and Artist: "Architecture of the Air"
Presentation at Santa Monica Apple Store (3rd Street Promenade)
Saturday, January 20, 2007
5:00 p.m. - 6:00 p.m.
Christopher Janney's landmark installations, seen in airports, libraries, parks, plazas and subway platforms across the country, combine interactive technology, architecture, light, and original sound scores into “performance architecture”. Join us for this special event as Christopher discusses his recent projects and how the Mac is an integral part of each one. He also presents his new book, "Architecture of the Air: The Sound and Light Environments of Christopher Janney". (Made on a Mac)
Mobile TV Content Strategy and Photo Sharing
What: October 2006 Mobile Monday
When: October 16, 2006, 6:30-9:00pm
Where: USC Annenberg Center, INFO & RSVP , MAP
Who: Anyone interested in mobility
Cost: Free!
HyeRyoung Ok, USC
"Mapping Mobile Screen Culture in Korea:
On contents and programming strategy of Mobile TV "
HyeRyoung Ok a Ph.D. candidate in the Critical Studies division of School of Cinema-Television at University of Southern California, and a fellow at Annenberg Center of Communication. Her main research interest is in mobile screen culture and multimedia contents service on mobile devices in Korea as well as in US.
Mizuko (Mimi) Ito, USC
"Mobile Photo Sharing"
Mizuko (Mimi) Ito is a cultural anthropologist of technology use, focusing on children and youth’s changing relationships to media and communications. She has been conducting ongoing research on kids’ technoculture in Japan and the US, and is co-editor of, Personal, Portable, Pedestrian: Mobile Phones in Japanese Life. She is a Research Scientist at the Annenberg Center for Communication and a Visiting Associate Professor at Keio University in Japan. http://www.itofisher.com/mito

IMD faculty and friend at the Groundbreaking event yesterday for USC's School of Cinematic Arts.
(Photo by Alan Baker)