You have just entered room "imd." jericho1ne has entered the room. jericho1ne: hi all JasonEppink has entered the room. OlduserNewhandle has entered the room. OlduserNewhandle: yay! Jenova Chen has entered the room. Jenova Chen: dang dang Hokyman164 has entered the room. Hokyman164: yo yo yo Doox2002 has entered the room. michaelnaimark has entered the room. marientina has entered the room. pseudostereo has entered the room. ironman28@mac.com has entered the room. mark8680707 has entered the room. DarkLinkSF has entered the room. dread33sf: yo OlduserNewhandle: yo OlduserNewhandle has left the room. skanknpaul has left the room. OlduserNewhandle has entered the room. OlduserNewhandle: :-) justinallynhall: hotdog machine justinallynhall: clip from "to tell the truth" program b/w TV dread33sf: gizmology OlduserNewhandle: giznomancy OlduserNewhandle: gizmonomancy? justinallynhall: he shows rembrandt's sasquia bathing portrait justinallynhall: clip from aguirre wrath of god justinallynhall: http://en.wikipedia.org/wiki/Aguirre:_The_Wrath_of_God Hokyman164: reminds me a lot of what I think about in games/interactive entertainment justinallynhall: eg is what, again? OlduserNewhandle: Electronic Gaming? justinallynhall: set a goal of something that can't be done justinallynhall: sounds like Erik Nelson Hokyman164: very much so :-) dread33sf: eg was inhabited by many lumiaries like Negroponte, herbie hancock, yoyo ma, bran ferren, etc. OlduserNewhandle: oh... way off OlduserNewhandle: :-) justinallynhall: http://www.eg2006.com/ Hokyman164: where is that neato machine shop? jericho1ne has left the room. Hokyman164: reminds me of the picture they use on those eye vision tests in an optometrist's office justinallynhall: military aerial film - 14 rolls justinallynhall: 14 foot rolls Hokyman164: of fairchild electronics? justinallynhall: designed by sherman fairchild justinallynhall: "hey we should photograph from planes" justinallynhall: http://en.wikipedia.org/wiki/Sherman_Fairchild Hokyman164: The Wikimedia Foundation servers are currently experiencing technical difficulties. Hokyman164: :-( justinallynhall: reload Hokyman164: oh well. could be a problem with the link justinallynhall: greg crewdson - taking photographs at different points of focus justinallynhall: http://www.artnet.com/artist/4589/gregory-crewdson.html dread33sf: we need to set up a system for this that uses eyetracking to adapt the picture's depth of field to where you are accomodated. justinallynhall: or drive a person nuts by unfocusing whatever they're looking at marientina: that would be a perry project pseudostereo: I'll get right on it marientina: chop chop justinallynhall: negatives = 2.6 gigabytes of information justinallynhall: no enlarger or scanner could handle that immediately justinallynhall: drum scanners couldn't handle his 9"x18" negatives EvidentManiac has entered the room. justinallynhall: full scale is a 5'x10' print dread33sf: reminder to ask about orthoscopic imagery Hokyman164: I don't think it's point-and-shoot :P EvidentManiac: Sorry for being late, but has this been mentioned yet? http://www.scannerphotography.com/ justinallynhall: a desire to display the image at 18x36 feet justinallynhall: born in 1952 justinallynhall: ecstacy of st. teresa justinallynhall: http://www.artchive.com/artchive/B/bernini/teresa.jpg.html justinallynhall: http://en.wikipedia.org/wiki/Ecstasy_of_St_Theresa justinallynhall: http://en.wikipedia.org/wiki/Frederick_Church Hokyman164: early interactive media? justinallynhall: heart of the andes justinallynhall: getting viewers to focus on a part of the painting dread33sf: I think Bolas' comapny built those displays. justinallynhall: Wright brothers versus Samuel Langley - $1000 versus $50,000 mark8680707: Can't see, which displays? justinallynhall: sandia labs, defense intelligence agency, naval research mark8680707: Yes, those were our clients. Smart people. justinallynhall: coming to see that immersion was a key part of the experience that he didn't know he was after justinallynhall: moving from the ceiling, which was away from us justinallynhall: to the walls, which embrace us justinallynhall: (in the IML!) justinallynhall: ZML, pardon me dread33sf: Mountain Gloom and Mountain Glory:The Development of the Aesthetics of the Infinite dread33sf: http://www.washington.edu/uwpress/search/books/NICMOU.html Hokyman164: that's 4 letters off of e3... justinallynhall: the i3 digital cyclorama justinallynhall: talking about the e3 ea cyclorama justinallynhall: he's been spending time in planetariums Hokyman164: rick asks if you can test cyclorama using HMD ironman28@mac.com: http://www.medienkunstnetz.de/works/movie-drome Jenova Chen has left the room. marientina: multiple people with HMD's don't talk to each other mark8680707: As much as a bunch of people wearing flicker glasses that make each other's eyes dark while standing in the middle of a perspective incorrect image. . . justinallynhall: his goal: taking people and putting them in an artificial environment that creates the feeling he gets when he's in nature justinallynhall: (like a school bus on the way to the mountain?) JasonEppink: a little late, but William Kentridge's "Overvloed": watching the ceiling with mirrors: http://www.zkm.de/futurecinema/kentridge_werk_e.html justinallynhall: "Sony is taking the lead in the rapidly emerging digital cinema market with the introduction of two new "4K" projectors that offer unprecedented features such as a 4096 x 2160 pixel resolution and a high contrast ratio." DarkLinkSF: I think it would be interesting to let people see the pixels at the end justinallynhall: http://news.sel.sony.com/pressrelease/4864 justinallynhall: planned installation in a tent, that would travel the world as an ambassador for imaging justinallynhall: erik - you could let them wander the outside of the tent, after the inside Doox2002: Here's some specific info about the hardware EA used for E3 2005 Doox2002: http://www.digitalprojection.com/news/newsarchives/05_june17_e3.html Hokyman164: yeah rick, like looking at the strokes of a painting pseudostereo: at some point in the future, people won't "see" pixels anymore... DarkLinkSF: Justin - yeah Hokyman164: kind of reminds us that a human being made that artwork anthonyk323 has entered the room. Porsimster: but pixels aren't human justinallynhall: at the edge of the building you get close enough to the image to see pixels pseudostereo: easy for you to say jess - you're not a pixel OlduserNewhandle: pixels are people too Hokyman164: well, pixels are people-made. and how they were attained came from a person marientina: film grain in that respect is the same as a pixel in my mind Hokyman164: I think it's similar to brush strokes Hokyman164: it's just a different way of capturing a moment onto a surface for people to see pseudostereo: pixels, grain and brush strokes are all pretty different... pseudostereo: pixels are more like half-tone dots - they're totally mechanical ironman28@mac.com: where do circles of confusion come in? marientina: how about a system that uses all three: overlap three layers of transparency! Hokyman164: but they can be manipulated the way paint is... justinallynhall: http://www.ericfischl.com/ Porsimster: brush strokes are analog marientina: see thisis exactly what i am talking about marientina: three layers marientina: brush, pixel and grain OlduserNewhandle: hehe OlduserNewhandle: yup dread33sf: elective cinema - salles Porsimster: fractal panorama EvidentManiac has left the room. justinallynhall: the megapixel game creates challenges justinallynhall: Rick suggests Fractals could fill this, for example - mathematics justinallynhall: let it be a tool for visualizing procedural landscape generation, for example EvidentManiac has entered the room. Jenova Chen has entered the room. ironman28@mac.com: time-based fractal imagery in tonight's blur+sharpen: http://www.2minds.de/_grau_robertseidel_1.jpg justinallynhall: nice pimping steve justinallynhall: erik asks about reversing the camera, pointing at skin cells dread33sf: shameless justinallynhall: discussing whether resolution matters, unless you're close up - but then you can't see the whole scope of the image ironman28@mac.com: http://www.digitalair.com/techniques/universal_capture.html justinallynhall: cool link steve JasonEppink: has Universal Capture made it out of R&D yet, do you know Steve? ironman28@mac.com: I don't know pseudostereo has left the room. ironman28@mac.com has left the room. OlduserNewhandle has left the room. JasonEppink has left the room. Doox2002 has left the room. Porsimster has left the room. marientina has left the room. Jenova Chen has left the room. michaelnaimark has left the room. mark8680707 has left the room. justinallynhall has left the room.