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March 31, 2008

Phil Rosenberg - Sony's Senior Vice President of Sales in ZML

Phil Rosenberg is going to talk in John Hight's Production Class (CTIN 463) tonight at 7:30pmish in the ZML.

Feel free to stop by and check it out.
management_full_phil.jpg

Bio:
Philip Rosenberg brings to his position more than 25 years of experience working directly within the games and entertainment industry. In his role as senior vice president, Phil concentrates on developing new opportunities for growth, building strategic partnership initiatives and driving the company forward in its four-platform strategy. He reports to Sony Computer Entertainment America’s President and CEO, Jack Tretton.

In a role created specifically to tap Phil’s talent, he leads the team responsible for driving and creating new revenue opportunities for the company. Phil is responsible for all aspects of the company’s licensing, network advertising and special market initiatives in North America and Latin America. His business development group works in collaboration with the company’s existing sales and marketing teams to create, participate in and cultivate relationships and new business opportunities, while maintaining and growing content alliances.

Prior to joining Sony Computer Entertainment America, Phil spent 16 years as the president and CEO of The Performance Marketing Group. He founded the company to help support and create go-to-market plans and strategies for consumer products in the North American region.

He received his Bachelor of Science from the University of Arizona.

http://www.us.playstation.com/Corporate/About/Management/PhilRosenberg.html

http://www.mobygames.com/developer/sheet/view/developerId,219428/

March 27, 2008

Tracy Fullerton and Steve Anderson at the Getty!

(Recieved this from Getty Event e-mails)

Works in Progress
The Potential of Play:
Digital Game Innovation

fullerton.jpg

Thursday, April 3, 2:00 p.m.
The Getty Center
Getty Research Institute Lecture Hall

Digital game designer Tracy Fullerton explores questions about the future of games and the potential of this playful medium to address serious subject matter, inspire activism, promote learning, reinforce values, and transmit ideas and concepts. In this presentation, Fullerton uses examples from recent projects, including the award-winning games Cloud, flOw, and Hush, as well as The Night Journey, an experimental game being created with media artist Bill Viola.

Steve Anderson, director of the Ph.D. program in media arts and practice at the University of Southern California, offers a response, followed by roundtable discussion with the audience.

Admission to this event is free, but seating is limited and reservations are required. Parking is free with your reservation. Make your reservation online or call (310) 440-7300.

Every year the Getty Research Institute (GRI) hosts a series of presentations of work in progress in art history and the humanities to promote discussion of current topics and themes among interested scholars and students. Anne Friedberg, professor and chair in the School of Cinematic Arts at the University of Southern California, is the guest organizer of the 2007–2008 Works in Progress series. The next WIP event takes place on May 8.