September 9, 2009

499 10 Questions

5 Questions regarding the interface:
1. Can the interface distinguish readily between right and left hands?
2. How much processing power is required simply for gestural recognition / interface elements (projector screens, logistics)
3. How many physical tags can be tracked at any given time?
4. Can physical tags track orientation similar to the finger tags?
5. How is text input handled at the moment? Is it handled?

5 Filmmaking Questions:
1. What kinds of custom hardware are being utilized among key depts. in the modern workflow?
2. Software? Is most of it custom?
3. How much of the film is director oriented - and how much is primarily constructed and managed by splinter groups (animators, effects artists, etc) working entirely on their own volition?
4. How important are aesthetic concerns when designing a program for any given dept. versus straight functionality?
5. How have the role of traditional storyboards changed (or been antiquated) by modern live action film techniques - are they still necessary within the spectrum of previs?

499 Video Links

Both of these may be out in time for our class to compare them to our own techniques-
PS3 EyePet Trailer
360 Project Natal Interface

DimP Prototype Video Player is free and downloadable (Windows and an OSX port) for an alternative control schema regarding timeline control with "gestural" motions using the mouse. You can download it and try it out for yourself