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Triple Rally's Game Test

Behold....

Triple Rally!

Play test Document

In Triple Rally, players form teams of two to race opponents through land, water, and sky. One player must pilot a vehicle to the proper checkpoint while the other uses a weapon to slow other opponents down. Each checkpoint requires the players to switch to a different vehicle corresponding to the new type of geography.

In this play test session, players will:
Drive vehicles
*Are the controls for the vehicle manageable?
*Was it initally easy to start driving?
*What do you like about the vehicle?
*What do you dislike about the vehicle?
Use various projectiles to hit targets
*How does this feature feel?
*Is it difficult to hit the targets?

Once this phase has passed, we would ask that one player rides a vehicle and another sits on top and fires a weapon. We encourage play testers to shoot each other to test the collision detection script.
*How does it feel?
*What do you like about the experience?
*What do you think could use some improvement?
*Are there any styles of vehicles/guns that you would like to see in particular?

We would like to encourage questions as well as comments regarding our game so that we can improve the game play and make it enjoyable for everyone.

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