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Week 3 Images

World Drawings

1. Working Title: INSIDE – OUT
To simulate the confusing cycle of memory loss & dementia associated with aging, the viewer is taken on a journey through one man’s mind as it deteriorates, turning inside-out on itself. Memories, represented by images & sounds from places he has lived, become jumbled, distorted, and disappear as he struggles to keep hold of reality.

Genre: Magical Realism
Media (Animation installation)

2. Place it:
Pictorial Landscape. The viewer travels through time, rather than physical space, as 4 separate locations are represented as overlapping stacked layers within one main world. The varied layers are revealed through animated changes in transparency, peeling away, ripping, objects falling through which break the picture plane, z-plane object depth distortions, disappearing & cracking layers, & change of viewer perspective using a lens enabler (i.e. telescope).
Locations:
1) Interior attic (look-out tower) of a house
2) Backyards - acre of land with surrounding wrought iron fenced off perimeter boundary
- Illusionary space of background matte paintings beyond the fence
- Beyond that, black space, revealed to be a floating world
a. Ohio (summer) – grass, a few trees, river rock path
b. Ohio (winter)
c. South Carolina – Spanish Moss trees, beach grass, dunes, marsh
d. Arizona – arid, desert, scattered chaparral

3. Audience.
Adults
An individual personal experience - could be viewed in group format
Part 1 – 3rd person POV – cinematic narrative
Part 2 – 1st person POV – looks like interactive narrative
Part 3 - 3rd person POV and/or lack of POV (dark space)
Agency: Viewer defines & colors their experience of the man’s perception through selection & association of provided supplementary materials – chance juxtaposition of complementary hard elements (physical cards, notes, drawings) with the film

4. Motivation – Intended viewer experience
- To enjoy a physical stereoscopic spectacle
- To imagine what it must be like for one’s familiar external and internal world to become jumbled and fall apart
- To take the viewer on an emotional journey from familiarity to confusion to peace
- To inspire empathy

Comments

In the terms of this class, I would say that your "world" is the world of this character's mind. The locations you describe are all circumscribed and colored by this world and that mind's (changing) perceptual limitations.

Stereoscopic? Do you mean that you are doing this animation in stereo? Anaglyph?

Empathy: How will you define (or ensure) the viewew's understanding that we are in that world/mind? Are we immersed in the mind (first person?) or are we voyeurs into this demise?

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