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University of Southern California
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Tracy Fullerton (tfullerton)

http://www.tracyfullerton.com


Tracy Fullerton is an experimental game designer, professor and director of the Game Innovation Lab. She is also the holder of the Electronic Arts Endowed Chair in Interactive Entertainment. Her textbook “Game Design Workshop: A Playcentric Approach to Creating Innovative Games,” is in use at game programs worldwide. Prior to joining USC, she was a professional game designer and entrepreneur making games for companies including Microsoft, Sony, MTV, among many others.

"@soh it is not exactly what you are talking about, but we have had an ongoing cross-campus group for serious games that always need volunteers. We’re currently working on an event with Marshall." · View







  • Tracy Fullerton wrote a new blog post: Assistant Professor position at IMGD   4 months, 4 weeks ago · View

    The Interactive Media & Games Division within USC’s School of Cinematic Arts is seeking a candidate for a tenure track faculty position at the rank of Assistant Professor in the field of Interactive Media and Games with a specialty in game studies. We are looking for a scholar of game history, theory and criticism with [...]

  • Tracy Fullerton wrote a new blog post: NY Times on Indiecade, Night Journey   6 months, 2 weeks ago · View

    The New York times ran a story today on Indiecade, coming up this week in Culver City – be sure to go! In the article, I’m quoted about the presentation that Bill Viola and I made at a prior festival on The Night Journey game. For more, go here.

  • Tracy Fullerton wrote a new blog post: Players and Professors Story   6 months, 2 weeks ago · View

    Last week, the Game Innovation Lab participated in the Players and Professors event hosted by the Pullias Center for Higher Education, our partners in the Collegeology Games project. Sean Bouchard and Elizabeth Swensen demonstrated FutureBound and Graduate Strike Force, the two latest games in the project, and I gave a talk on play and learning. For more [...]

  • Tracy Fullerton wrote a new blog post: Lovely review of Us and the Game Industry   8 months, 2 weeks ago · View

    Over the past few years, Stephanie Beth has been following several indie game developers – including thatgamecompany. Her crew spent a day at my house last year during the Journey launch party. They were lovely people and it looks like they’ve made an equally lovely film. I haven’t seen the final version, but hope to [...]

  • Tracy Fullerton wrote a new blog post: The Night Journey at MODA   9 months ago · View

    A lovely description of The Night Journey here in a review of the MODA show: “Video artist Bill Viola collaborated with game designer Tracy Fullerton and others at the USC Game Innovation Lab to create a blurry, impressionistic landscape based on Viola’s videos; contemplation and stillness, rather than frenetic action, are rewarded with unexpected, beautiful visions. [...]

  • Tracy Fullerton wrote a new blog post: Reality promo released   9 months, 1 week ago · View

    The Reality Committee has released a new promo for Reality Ends Here, available here. The game, which may or may not have been run at the School of Cinematic Arts, is now going viral and may be available in several new locations very soon, with help from our friends at Microsoft Research! More info here:  http://realitycommittee.org And [...]

  • Tracy Fullerton wrote a new blog post: The New Games Industry taught by Brandon Beck of Riot Games   9 months, 3 weeks ago · View

    This summer, we’re offering an exciting new class taught by Brandon Beck and the team at Riot Games! Speakers include Christina Norman (Mass Effect), Joe Tung (Executive Producer of Halo Reach), Peet Cooper (Lead Environment Artist on Diablo 3) among others. The class is open to USC students and also to other interested in where the [...]

  • Tracy Fullerton wrote a new blog post: Nevermind nominated at Games For Change   11 months, 1 week ago · View

    Congratulations to Erin Reynolds (MFA 2012) and team! Her thesis project ” Nevermind” has been nominated as “Most Innovative” at the Games for Change Festival in NYC this summer. Nevermind is a biofeedback-enhanced psychological horror game in which the player must leave the comforts of reality to explore the dark and twisted world of the subconscious. Nevermind strives [...]

  • Tracy Fullerton wrote a new blog post: Student Innovators Assemble!   12 months ago · View

    Bachus-Summers Fund for Innovation in Interactive Entertainment Established Video game industry pioneers and USC alumni Kevin Bachus and Chanel Summers have made a donation to the USC School of Cinematic Arts Interactive Media & Games Division (IMGD) to establish The Bachus-Summers Fund for Innovation in Interactive Entertainment . The gift was announced today by School of Cinematic Arts’ (SCA) [...]

  • Tracy Fullerton wrote a new blog post: Alumna Nahil Sharkasi featured by @xboxjobs   1 year ago · View

    It’s always great to see our alumni doing well, but I have to admit being particularly proud of Nahil, who I worked as a Graduate Research Assistant in the Game Innovation Lab during her three years of MFA work at USC. Nahil is so talented and such a great team member, and here she is giving [...]

  • This summer the Interactive Media & Games Division will offer a new Master Design class on the art of Game Direction. The class will be taught by Jenova Chen and myself, along with a number of luminary game directors to be announced. This is a great opportunity to think about how game direction is emerging [...]

  • Last week, Professor Tom Frisina, who teaches our Business and Management for Games course as well as our Professionalism for Digital Media Management, announced that his new company Tilting Point will put $40 million into phone and tablet games over the next three years, “backed up by mentorship and lots and lots of data-driven marketing.” [...]

  • Tracy Fullerton posted an update in the group 511 Seminar:   1 year, 1 month ago · View

    re the parking meter game: https://www.facebook.com/parkingwars

  • Tracy Fullerton posted an update in the group 511 Seminar:   1 year, 1 month ago · View

    ”Learn stats and analytics, folks,” takeaway: be sure to take Dennis’ classes!!

  • Tracy Fullerton wrote a new blog post: USC Named #1 game design program for fourth consecutive year   1 year, 1 month ago · View

    From the USC news site: The University of Southern California has been named the number one game design school in North America by The Princeton Review for its graduate program. This ranking is shared by the USC School of Cinematic Arts (SCA) Interactive Media and Games Division and the USC Viterbi School of Engineering ’s Department of Computer [...]

  • Tracy Fullerton wrote a new blog post: IMD gets a new name to honor our love of games!   1 year, 1 month ago · View

    From the School of Cinematic Arts news page: The School of Cinematic Arts’ Interactive Media Division has long been at the forefront of innovative gameplay. To emphasize its commitment to studying games and playable media in all forms, IMD will be renamed the Interactive Media and Games Division. “Given the groundbreaking work in games that [...]

  • Tracy Fullerton wrote a new blog post: Walden, a game featured in NEA Arts Magazine   1 year, 1 month ago · View

    There is a nice story on learning in games in this month’s NEA Arts. The story talks about two projects, one of which is our own Walden, a game. Read the full story here.

  • Every time thatgamecompany does something to make us proud here at IMD, I think, well, it can’t get better than that, can it? But they always find a way to surprise me. Tonight, it was picking up 8 awards at the 16th Annual D.I.C.E. Awards, including Game of the Year for Journey. You can see [...]

  • Tracy Fullerton wrote a new blog post: High School Student Talks About Mission: Admission   1 year, 2 months ago · View

    Jose Climaco, a high school student at Foshay Technology Academy, talks about his experience playing Mission: Admission and how it helped him prepare for the college admissions process. Jose’s story is pretty much exactly why we made the game, so it is nice to see him articulate its benefits in his own words. Good luck with [...]

  • Tracy Fullerton wrote a new blog post: Collegeology games project featured in IES Newsletter   1 year, 2 months ago · View

    ThumbnailHere is a nice shout out in the IES Newsletter about Mission: Admission, the second of four college knowledge games that the Game Innovation lab has been working on. Mission:Admission is a Facebook game; upcoming projects include a middle school game, FutureBound, for PC/Mac and iOS and a financial literacy game.

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