Mobile Game Mosh at Parsons
As Mihai blogged the other day, Parson's had a 24-hour Mobile Game Mosh last weekend and since I was in the city, I went over at about 10PM as part of the "late night playtesting." It turned out that even by midnight it was too early for playtesting, but we were able to talk to all the groups and (hopefully) help a little with their process. You can check out all my pix from the event at flickr.
There were 11 teams from universities all around the country -- most teams broght 4-5 people. All I can say is -- how come we didn't have a team there??? Next time we should make an effort to send a group. It looked like a really great experience.

Comments
Yes, I totally agree. Now that we've seen what we're capable of making in the span of a week, imagine what we could build under even more pressure :)
Posted by: m.
|
March 17, 2006 10:51 PM