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September 30, 2007

Grand Text Auto at the UCI Beall Center for Art + Technology

Noah Wardrip-Fruin, Mary Flanagan, Michael Mateas, Andrew Stern, Nick Montfort and Scott Rettberg will all be at the opening symposium for this exhibit. I can't go, because I'm booked that day, but I highly recommend a field trip for anyone who can. Among the pieces will be Mary Flanagan's giant Atari joystick and Michael Mateas' Facade VR.

The exhibit runs October 4-December 15, 2007. For more info: http://beallcenter.uci.edu/

September 25, 2007

Volunteers Needed for Playtests

The Game Innovation Lab is looking for volunteers to playtest this semester's intermediate game projects. For anyone curious about the process of game design, interested in learning more about the game lab, or if you just want to have a unique experience, this is a great opportunity.

The tests will be 1/2 hour individually scheduled appointments on the following dates:

- Monday October 1 between 4PM and 6PM
- Wednesday October 3 between 4PM and 6PM

No special background or experience in game design or game play is necessary -- though we do ask that if you volunteer, you must show up, as this is a required class assignment for the intermediate students. Everyone is welcome. Playtests will each take approximately 30 minutes and will be held in the Game Innovation Lab at the Zemeckis Center for Digital Arts.
Please contact Tracy at tfullerton at cinema dot usc dot edu if you’re interested in scheduling an appointment.

September 19, 2007

Call for Papers: GDCSE’08 Microsoft Academic Days Conf. on Game Development

The Third Annual Microsoft Academic Days Conference on Game Development in Computer Science Education – is a focal point for academic efforts using computer and console games within the Computer Science curriculum. Jointly sponsored by Microsoft Research and Electronic Arts, the conference is targeted at both computer science educators and researchers, promoting new efforts in the creation and management of courses and curriculum using game development. The conference, now in its third year, will be held aboard the Celebrity Century cruise ship, departing from and returning to Miami, FL with port calls in Key West and Cozumel, Mexico. GDCSE’08 will include talks by invited speakers, presentation of peer-reviewed papers, hands-on tutorials and birds- of-a-feather meetings focusing on a range of topics related to the use of games in computer science education. We invite researchers and educators to share insights and cutting edge results relating to the use of games and game technologies in both formal and informal educational contexts.

Conference dates: February 28-March 3, 2008
On board the Celebrity Century cruise ship, departing from Miami, FL

Submissions deadline: October 15, 2007 Conference Paper Submissions: http://gdcse2008.confmaster.net

PAPERS
All submissions will be evaluated for their technical merit, significance, clarity and their relevance both to researchers interested in the efficacy of games-based instruction and to faculty interested in the design of courses and programs that make use of games. All papers must show rigorous and compelling evaluation of the ideas they present. Topics should be explicitly related to the use of game development in Computer Science Education, including but not limited to:

- The design, execution and integration of game development classes within the Computer Science major.
- The use of game development projects in traditional Computer Science classes.
- Game development courses as capstone projects.
- Interdisciplinary collaboration with non-CS disciplines (both for students and for faculty).
- Game development concentrations and majors.
- Laboratory and infrastructure requirements for game development classes.
- The effect of game development classes on the Computer Science student.

All accepted paper submissions will be published in the conference proceedings, which will be available on CD, and will also be included in the ACM Digital Library. Expanded versions of top papers from the proceedings will be selected to appear in a special issue of the Journal of Game Development. For a paper to appear in the proceedings, at least one author must register for the conference by the deadline for camera-ready copy submission.

Travel costs for one author of each accepted paper will be provided by Microsoft, including round-trip airfare to Miami as well as conference and cruise ship registration costs. Specific restrictions apply for government employees and faculty from US Public Universities. Consult the conference web site (www.microsoft4me.com/faculty/events/adgd2008) for further details.

Electronic paper submission is required. Specific submission instructions are available at the GDCSE web site. Paper authors must submit their papers by 11PM Pacific time on October 15, 2007. Papers must not exceed five pages and must comply with the official ACM proceedings format using one of the templates provided at http://www.acm.org/sigs/pubs/proceed/template.html. GDCSE 08 will not accept any paper that, at the time of submission, is under review for or has already been published or accepted for publication in a journal or another conference. This restriction does not apply to submissions for workshops and other venues with a limited audience.

IMPORTANT DATES
- October 15, 2007: Electronic submission of papers due by 11PM Pacific time.
- November 18, 2007: Notification of acceptance sent to authors
- January 8, 2008: Camera-ready copy due

CONFERENCE CO-CHAIRS
J. Kent Foster, Microsoft, Academic Programs (Redmond, WA)
John Nordlinger, Microsoft Research (Redmond, WA)

PROGRAM CHAIR
R. Michael Young, North Carolina State University(Raleigh, NC)

PROGRAM COMMITTEE
Tiffany Barnes, UNC Charlotte (Charlotte, NC) Steve Feiner, Columbia University (New York, NY) Ken Forbus, Northwestern (Evanston, IL) Tracy Fullerton, USC (Los Angeles, CA) Bruce Gooch, University of Victoria (Victoria, BC, Canada) John Laird, University of Michigan (Ann Arbor, MI) Mark Overmars, Utrecht University (Utrecht, Netherlands) Ian Parberry, University of North Texas (Denton, TX) Andrew Phelps, Rochester Institute of Technology (Rochester, NY) Yusuf Pisan, University of Technology (Sydney, Australia) Judy Robertson, Heriot-Watt University (Edinburgh, United Kingdom) Ursula Wolz, The College of New Jersey (Ewing, NJ)

FOR ADDITIONAL INFORMATION
Please see www.microsoft4me.com/faculty/events/adgd2008 for additional information or email the conference organizers at gdcse08@microsoft.com.