October 29, 2003

Dice Simulation

Oh, sure, random number generation is a cinch with computers, but try to explain to an opponent that you aren't cheating when your "dice" keep coming up favorably.

I'm working on a director file that tries to simulate a couple other things inherent to dice...throwing them, for example. Again, a lot of this is trying to build an illusion of control, or dressing up a game of chance. Plus, the dynamic nature may make it a lot more fund than clicking a button and recieving a number.

I'll see if I can embed a .swf file of the program in a future post.

Posted by todd at October 29, 2003 11:43 AM

Comments

Heya cuz... you got some cool stuff here... we'll meet up one of these days! I've started blogging too:
http://cogeng.blogspot.com/

Let's keep in touch!

Posted by: Chris Furmanski at October 29, 2003 5:39 PM

Are you using Havok dynamics?

Posted by: Brad at October 31, 2003 10:03 AM

Post a comment

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)


Remember me?