
Yeah it's a rather boring anaglyph image, but it's taken from an OpenGL program I finally got working. This pyramid actually spins within a 3D space. I used a NeHe tutorial (#5), combining it with quite a bit of help from here.
Word of advice: Read all the way to the bottom of the page before you start coding.
Next step: Build in a model loader, perhaps something that can handle DXF or 3DS formats.
Posted by todd at January 19, 2004 4:14 AMThanks for signing in, . Now you can comment. (sign out)
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