
OK...now it can read a 3DS file. Those of you who have seen "Yuun" may recognize the model.
As for how to do it, I got good guidance from gametutorials.com.
Next Step: Consolidate and organize. You can actually see the bubble gum and duct tape inside the source code.
I'm also going to add in some ability to navigate the model, change focal length, etc.
Posted by todd at January 20, 2004 4:43 AMThanks for signing in, . Now you can comment. (sign out)
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