March 9, 2004

Quaternion Revolutions

aperi.gif

The game is finally coming together. It has a name (Apperihelion), a goal (activate the pillars while avoiding the monster), and had a simple help screen that tells you little more than I just said now.

I'm off to find some sounds that will fit better. Good arcade beeps and boops are surprisingly hard to find on the 'net, for me anyway.

The next thing on my list, after adjusting the sound, is to update the protagonist's animation cycle...I still need a good silhouette to make a design stick, though.

aperi3.gif

Of course the rings rotate...

Posted by todd at March 9, 2004 6:53 AM

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