Still a work in progress - the next stage is to revamp (or simply create) the artwork - the vast majority of what you see are temp assets.
"eejiss" is a shooter where you technically don't shoot - you simply redirect enemy fire back on your antagonists using your shield.
W, A, S, and D move the ship, the mouse directs the shield. The shield is ineffective if it touches an enemy. You can change the mouse sensivity in the Bios.txt file (my personal setting is .35).
This is mainly to test the basic mechanics, and see what people think. That's why I default to 999 lives, so you don't have to worry too much about getting to level 6 (press 'v' to reset the game with 3 lives, if you want).
Again, still a ton of work to be done: Art, sound, as well as a menu system - I plan to have the usual options and settings plus a few extra all selectable in the game.

Download eejiss prototype here
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