
And in 3D...

And a clip of some of the effect in action -
and a slightly older clip, with a stationary city/creature:
I've been giving myself a series of contradictory goals - Abstract imagery with accurate, viewable stars. It's odd to have the far away objects detailed and the near ones out of focus. That said, it's an interesting challenge, and plays with how I want the world(s) to work.
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