
Next Monday, December 1st will be a demonstration of the Gamebryo game engine and the Playstation 3 development kit, showing a method of creating current-generation games. You might remember the Gamebryo engine from such games as Oblivion and Civilization IV, and I imagine folks have heard of the latest incarnation of the Playstation. Both are potentially available for student use – This workshop will show how to create an animated scene (complete with shiny stuff like normal mapping), import and interact with it in a Gamebryo executable with minimal C++ code, and then compile the Gamebryo code and play it on the Playstation 3 console.
The workshop will be on Monday, December 1st from 1-4pm in the ZML and will probably end up at the Game Innovation Lab next door. Students and others interested please email tfurmanski@gmail.com