April 16, 2003
mobile narrative(s)
mike presented a semi-narrative mobile game in class the other day. it could be good i think, as long as he doesnt overextend his goals for the piece.
but it spurred me into thought, mainly because i have been silent on the churnings i have been having about mobile narratives.
theres a piece in 'wired' this month about a mobile walking tour going on in la soon. according to will, scoot is involved. either i missed the email or haven't heard 'officially'.
im interested, not just in it, but in the idea of telling stories which depend on your location. not just a walking tour, not a simply a smaller majestic. but a way to imerse oneself in a story that requires movement in the real world without having to rebuilt it to get immersion.
building off even that thought, it would be nice to have some actors/actresses involved in the process, allowing even more cross-over from the 'real' world to the world on the phone screen.
then i just have to figure out how to rig up sms messaging to be triggered by location (easy, im sure) and then having automated phone calls, etc happen (harder).
the juices keep flowing. but now i have to finish a certain screenplay for kinder. then i can start seriously thinking about this.
Posted by tripp at April 16, 2003 11:50 AM