January 17, 2004
project listing
not a list of just projects for 542, these are most of the im projects that are floating around in my head these days.
1. a sort of homecoming. fleshed out last semester, it involves presence detection, video projection and narrative. the proposal and explanation can be found here.
2. wrist annotator. id love to build a small gestural device that sits on your wrist and takes notes for you. thus far, ive managed to narrow down input to (i think) finger tracking using shorthand. i need to have some serious talks with people who know more than i do at this point though, because its starting to seem a little hairy. (th ebest would be to dump the ascii onto a compact flashcard. then you could view it anywhere - i dont plan on this device having a screen, its for notetaking only.)
3. patholog. will gave a really good explanation of where this is going and provided links to where it has come from and what it is. in addition to the items he listed, im interested in the metadata/mining abilities this system could provide you, your trusted sources and the rest of the world. building in the option for realtime updating, flagging, alerts, temporal/location overlap options and privacy for the system are all things i am interested in building on. (these differ, in some cases slightly, in some majorly, from wills explorations of the same platform.)
4. mobile project / collective responsibilty. in collaboration with imsc, we are working on developing a tracking/projection/multi-player game system. i would like to turn this out for my midterm, but im not sure about that as a realistic timeframe. ill know more after we have a mobile meeting this upcoming week.
5. that paper. im not providing a link because i expect to post my new draft this weekend. this is the same paper i have been working on for several months, with more words now. it still isnt a final draft, but its approaching one. of course, this draft has inspiried more ideas and there are two more sections i would like to explore once i wrap this one (and its two sections) up. the ideas that have come out of this one have been extremely heavy on the metadata side of things - both in creation and utilization. as always, the actual process should be kept as simple as possible for the end user (both the browser and the content creator). currently weighing in at about 7500 words, its a bit to bite off. but i dont want to give up on it now.
theres more, of course, but these are the foundations/fleshed out ones. im still very interested in location-based narrative, sending the player around and interacting with others. while i think the zombie game is mostly done, i think that lessons learned can and should be applied to something new, hopefully on a pda.
im not really all that interested in persistant worlds, but mobile entertainment is still way up on my list. games and accessories are things i am really intrigued by - the type of thing you can use briefly and put back away. i find more and more that i have a few spare minutes to play. not 30 minutes to explore, but just a few while im waiting for something or someone. this is the niche i would like to work on filling with currently available technologies.
Posted by tripp at January 17, 2004 12:20 PM