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Taking the Next Step

Today was the last day of my internship at THQ. For nearly a year, I worked very hard on a game that I was really passionate about (UFC 2009 Undisputed), but I never truly found my place there. It couldn't have been more difficult for me to leave though, as I was prepared to make a career out of that franchise. But after much reflection, I believe this may be the catalyst that I needed to break out of the routine and better myself as a game designer. Now it's time for me to move on and take the next step.

I've narrowed down a list of game franchises I'd be interested to work on that I think I could be a good fit for. While I'm sending out applications or waiting for openings, I'll bide my time by researching games that I should be familiar with, reading books to improve my game design, and working on indie game projects that have been on the back burner. If worst comes to worst and I can't find a job within a year, I'll go back to school I'll go back to school for a Master’s degree or a second Bachelor’s degree in something that interests me as a game designer. However long it takes, I will get my career back on track. Wish me luck...

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