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January 20, 2004
step one - mobile performance @11:13 AM
here's an mp3 of a improvisatory ambient piece I made using a more flushed-out version of the piece of software I detailed here, and described the further possible outcomes of here.
Basically, you load up a series of sound files (which would eventually be stored on a database, accessed via JDBC), and attach them to location-specific entities (which in this case, are virtual objects, but would / could be in the future physical locations). You (in this case your avatar) move around the space, and when you come into contact with an object, it spits out it's specific sound. It's actually quite fun improvising in this setting, as you begin mapping the (virtual) environment both spatially and sonically simultaneously.
improvisation #1 - Download [.MP3]
posted by will | comments (2) |
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| all rights william carter |
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I’d love to talk about your thoughts as you develop this work.
(Not sure if you remember specifics, so to quickly recap) in my similar undergrad project with sound and visuals in Director, my partner and I used OpenCV to track movement with a fisheye camera mounted in the ceiling. I set up sound points in Director so that when the user approached a point the volume increased and reached its maximum at the center. However, instead of triggering the playing of a sound, it simply faded the looping music track.
In the work I attempted to create a correlation between the type of visuals and the type of music. Areas at one end of the space were visually more structured and contained rather soft, methodical tunes. As the user moved towards the other end the visuals (to some extent) became more chaotic and disordered. In accordance, the music tracks were more abrasive and “crazy”.
One of the most interesting things that arose from the project was the way in which the falloff areas of the sound points overlapped. As you moved, different areas combined tracks in new and interesting ways; sort of an intuitive human body audio mixer of sorts. In addition, I found it very intriguing to move through a space in the dark and encounter different areas of sound. It allowed me to experience a plain gallery space in a new and exciting way, through a sort of audio-spatial cartography. I’d love to try it in pitch-blackness with a non-visible IR illumination source. I’d love to see where you personally go with your project.
Posted by: Brad at January 20, 2004 10:56 PM
can one have too much love in a comment?
most definitely. >_
Posted by: Brad at January 20, 2004 11:13 PM