April 22, 2005

Final Thesis Paper

robot

links to the paper for my project location33.

.doc

.pdf

Posted by will at 01:01 PM | Comments (0)

April 17, 2005

walking LA

this woman is taking off from Echo Park and walking until she's made it across the entire city. she's carrying a digital video game and recording the whole thing...

check it here

link via blogging.la

Posted by will at 10:14 PM | Comments (0)

time lapse

been into time lapse recently, so I built a really quick patch that takes input from a camera and records it into a movie based on timer settings -- so you can specify to capture 1 frame every X seconds. I want to set this up with Perry's wide-angle firewire cam in ZML for 1 week.

Download patch


here's an example movie that came out of this patch -- me tediously cutting out templates for the 20 codes I'll be spraying around Culver City come next week...

Download file


Posted by will at 12:55 PM | Comments (0)

April 15, 2005

first person

bballbrawl

awesome collection of first person shots of this whole Gary Sheffield incident at the bosox (you might know them from the movie Fever Pitch) game in boston last night.

images via waxy

Posted by will at 10:34 AM | Comments (2)

April 12, 2005

all your colonies are belong to my AIM name

chat

So, funny story. Sitting at home, logged into AIM, when ~50 people start IMing me with questions about this "Enzo" character. At first I'm annoyed, as I typically don't like random encounters with people who I have no idea how they got my screen name.

So, I was mildly aware of this ARG out right now called our colony, which most believe to be a promo thing for the upcoming release of the xBox 2. Ok. So people keep asking me about Enzo and our colony, asking me if I'm the gamem8ker. I start off responding in the typical way: no, not the gamem8ker, etc.

Then I run into this guy called iamjeremytheblack or something. he keeps prodding me. By this point, I've started playing along, giving people shit about it, etc. But this jeremy guy is really demanding, asking me to change my profile, etc. So I come up with some silly little profile about how I'm not Enzo and what-have-you, and he gets a little steamed, demanding that I change my profile to say "Enzo shall return shortly). And this was definitely SHALL, not WILL return shortly.

Ok, so at this point, I'm betting he is affiliated with gamem8ker in some way, so I decide to play along, and he proceeds to give me directions about how to proceed, when to change my profile, and what to change it to.

So I've basically, because of my pretentiously nerdy screen name (w01110111 = w^2) become a puzzle piece in this game, which is really awesome. I envision ARG's starting to become less scripted, and start integrating random people into the puzzle/story.

Here is a link to part of the chat (kept it in a movie form) with iamjeremyblack (or something). Good stuff.

movie of chat

Posted by will at 06:26 PM | Comments (1)

April 07, 2005

tf + mb

some fragments from todd and mike's presentations. was sorry I didn't get anyone else's...

here be dragons: Download movie

clownerstrike: Download movie

Posted by will at 07:34 AM | Comments (0)

April 05, 2005

and on the eve...

...of our thesis presentations, another project called well 'Ere Be Dragons.

Todd's T-Projekt (I know, I know...) is in my mind far cooler, and really does better service to the name.

However, since this is on a PDA, and uses your heartbeat as a controller, I thought I might / should post it / the thing (on this web page).

In this game (which I'm sure Tracy F. would put sarcastic quotes around the word game) the game world changes depending on your heart rate. So you set your max and min HR at the beginning of the game, and if you go outside of that range, the world will disappear. On the other hand, if you keep inside that range, the world will persist, and you will move through it.

Posted by will at 06:08 PM | Comments (0)

mobile music recognition

shazam has developed a new mobile app that allows you to point your mobile phone at any loud audio source for 30 seconds, and then have the song sent back to your phone via sms.

not entirely useful, maybe -- but better than using the crappy phone interface to google lyrics or something when you just can't for the life of you remember the name of that song and it's going to be stuck in your head all night and stuff.

link

Posted by will at 04:01 PM | Comments (0)

April 04, 2005

style o phone

nice stylus interface on this thing. 70s era, from UK, I think.

check out movie (~6.2MB)

link

Posted by will at 09:07 PM | Comments (0)