research weblog of william carter @
division of interactive media
University of Southern California

February 02, 2006

atari + max/msp/jitter...

ksdjks

What does it do? Basically, it emulates the execution of the Atari 2600 game console within Jitter. Controller parameters are sent from Max to the emulator, allowing virtually any input mechanism to be used to control gameplay.

Holy Crap this is cool!

link

Posted by will at 09:38 AM | Comments (0)

November 16, 2003

google image --> matrix data

un.jpg deux.jpg troix.jpg

helper max patch I wrote as a part of my final project for 534: using jitter externals, grab an image using the google API and dump it into a matrix so I can then process it. the tricky part is that you don't have much of an idea of what your results are going to be (unless you search for pop stars...). I gues the only thing left to do is see what I get with a 'Scott Fisher' query. The patch also handles a lot of messy file stuff.

Download Max Binary.

note: the original jitter uldl object is busted, so you have to download a new one. This can be done here. Also grab the max extension of the google api. You may also have to edit the max-fileformats textfile (documentation here) so that the folder object can recognize jpegs or other image formats. my installation did not have these file extensions mapped to a type.

Posted by will at 04:55 PM | Comments (1)