research weblog of william carter @
division of interactive media
University of Southern California

October 21, 2004

zombieCodeAgain

zombie code again

Continue reading "zombieCodeAgain"
Posted by will at 04:08 PM | Comments (1)

April 18, 2004

infection

infect.jpg

spiral.jpg

click on an image to download a quicktime movie [3.8 - 4.0 MB]

Posted by will at 05:54 PM

November 03, 2003

linearity

abstract.jpg dragon.jpg

experiment_1: drag the mouse to draw lines to the screen. use space to clear the canvas. use 'a' to automate the drawing. use 'r' to change the ped to a red. use 'b' to change back to a blue/green color.

experiment_1: LINK

experiment_2: use +/- to change the amplitude of the waveform. use 'a' to toggle perspective (use mouse to move waveform around in this mode). use 'p' to toggle pause. use 'r' to change the ped to a red. use 'b' to change back to a blue/green color. use 'o' to toggle between an outline and the filled shapes. use 'space' to reset.

experiment_2: LINK

Posted by will at 09:20 AM

August 25, 2003

filling algorithms

levitated.net now has two nice filling altorithms. take a look at the source if you are interested.

http://www.levitated.net/daily/levEmotionFractal.html

http://www.levitated.net/daily/levBoxFitting.html

It's interesting to see the different approaches each takes. In the first example, the Emotion Fractal, it is the world itself (the space to be filled) that is aware of it's inhabitants. It uses a recursive function to partition it's land, and fills itself based on those divisions. This approach, while much faster than the second, is much different than the box example.

In the Box-Filling experiment, the world knows nothing about itself and it's inhabitants. The boxes are each given a simple set of instructions, and based on those, the world is filled.

This takes much longer, but is more interesting in that it is very lifelike. These boxes could adapt to any space, and create patterns much more complex and unique than those created by the smart world. Clearly, even rudimentary alife systems like Conway's Life are more complex than this, but I liked these systems because they nicely illustrate the different approaches taken towards this problem.

Posted by will at 01:49 PM

April 15, 2003

Book: Flash Math Creativity

A great book for those of you who are interested in flash programming and design: http://www.friendsofed.com/books/flash_math_creativity/index.html

unrelated note:
"It's not all beer and skittles" - Dodgers Broadcaster Vin Scully

Posted by will at 07:01 PM