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August 30, 2005
CamAquarium
Now I have two parts of it: Multi-Camera Ball & Multi-Camera Array Wall.
The Multi-Camera Ball, decorated in any color(s) of sea creatures, floats and dives at the the viewer(s)'s will, in order to view and interactiviate with the fishes in the tank. So, without waiting by the side of thick glass shelter for the fishes to show up from the dark deep tank, viewers can "step" as close to the fishes as they want, even when they are sleeping, approaching in or shying away.
The smart lighting system, with its intelligent corresponding to the chosen camer(by the viewer), only turns the necessary 3 of them on casting "key", "fill" and "back" lights onto the fish, to show good profile and volume of those "shy" fishes in perfect view in color. The number of the lights must be enough as well as well-positioned according to the tank geograph, so as to guarantee immediate and accurate lighting in accordance with the choosing/switching camera. Wherever and whenever the fishes move, the viewers can always 1. drive the ball to interactiviate with the fish 2. view how fishes react to the "round sea creature" or stay still leisurely.
Controller/Console: it can be any style, so long as it's narrative-like appearance captures the viewers/players' attention for satisfactory long time. These are just possibilities:
1 super boring old-fashioned 2 deep-sea crystal magic ball flashing colorful lights
3 tank in tank: this one is particularly for gamers, mostly children (or guys prefer disconnecting with the reality while teaching/talking philosophy - or the structure of the world - in college level)
Tank-in-"Tank"
......
The display:
1 panoramic display: multi-cam sys, either ball or wall, makes it so easy to generate a panoramic display for the views
2 dome/circle display: actually the topologic relative of the panoramic, particularly for alternative people
3 tank in tank wall display: 6 sides of the larger box could be projected seamlessly as a whole view exactly as the camera ball sees - again, for gamers only
4 the power of multi-cam: fishes are all enjoying z-axial equalty! The synthetic aperture image, using tilted focal planes using the homography factorization, make this come true
Of course, to be more immersive, which is my favorite, we offer stereoscopic images, simply because we have multi-cam: camera set side by side with each other.
Links to Graphics Stanford about MultiCam SYS.
My thoughts on driving power: 4-motor-driven, all directional power sys. I hope it works well for real (for engineers)
By far, my conceptulization draft is over but I feel I can do more....
Posted by yuechuan at 7:07 AM | Comments (2)