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Team: Lauren Careccia, Zach Radke, Devin Presbury, Ivona Edry Sky Hop is an interactive meditation aid utilizing the brain-wave reading technology of the NeuroSky mindset. The mindset is capable of finding a meditation value from 0-100, which interfaces with the game to dynamically adjust the experience and subtly affect user behavior by changing jump height [...]
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Often I’ve found myself alone or with friends puzzling over what to eat. From talking to those same friends and family, I’ve discovered that my problem is hardly unique. How many times have you gone through your dining options in varying levels of irritation? For me, much of that irritation came from trying to use [...]
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zradke wrote a new blog post: Health 2.0 Application: Daily Burn 2 years, 2 months ago · View
I used the site, “Daily Burn”, for a week. The Daily Burn is kind of like an all encompassing exercise assist application. It asks you to input goals, preferred workout times, current statistics (age, gender, weight…), and then finally asks you to select a workout that matches your goals. While the site is free, you [...]
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zradke wrote a new blog post: Assignment 3 *REVISED* 2 years, 3 months ago · View
If I were to hypothetically redesign the family healthware application, I would incorporate a lot of changes to make the data entry more personal and intuitive. Assuming the technology existed, I would want it to be more like a family journal. Family members could write out or record stories about themselves and other relatives in [...]
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zradke wrote a new blog post: Prototype Follow Up 2 years, 3 months ago · View
Last week Thursday we presented a digital prototype in our attempt to bust the frame of the rugged individual. Our playable was for two players, one who controlled the character on the top level and one on the bottom level. The characters could move horizontally (seen by the moving floor and background) and could jump. [...]
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zradke wrote a new blog post: Assignment 2 2 years, 3 months ago · View
We were given the frame of “rugged individualism” as our frame to break. Our two stories were that a child’s development is deeply influenced by quality and timely interaction, and that mental health problems left untreated at their childhood source could become greater problems for the future. We started by fleshing out the idea of [...]