Comments: CTIN 482 Assignment: FPS meets Flow

Good Analysis, Janova. Here are some quesitons that I'll bring up for discussion in class tomorrow.

1-You mention that it's easy to get into flow if you know how to play the game. Let's talk a little bit more about that? Does learning hinder flow? Are there ways to integrate flow into the process of learning a game?

2-Is flow different for different people. I notice you talk at the end about how it is easy to stay in flow if you are winning. What if you are a player who is not that interested in winning?

3-I'm glad you brought up cognitive loads. Let's talk about that some more in class.

Posted by Celia Pearce at September 11, 2005 7:12 PM

Celia

I didn't mean it's easier to get into flow if you know how to play the game. Learning is definitely a flow experience.

Flow is different for different people. Depends on their attitude and the goal they come up in the game, they will more or less about winning. By default a passive player will assume winning is their goal while active player doesn't.

Posted by Jenova at September 11, 2005 7:49 PM
Post a comment









Remember personal info?