Comments: Twitch Games and World Building (but not together...yet)

Love the refelctor idea, sounds like a great play dynamic. If you system is robust enough, you could get some crazy reflective attacks.

Maybe you could have Flubber bombs, reflective blobs that act as enemy relection mines????

nice post.
:)

Posted by SEDinehart at January 23, 2006 8:15 AM

yeah, or a "weapon" that will store up enemy attacks instead of immediately reflecting them, to then later be let off in a ginormous mega attack (which is always a fun feature of shooters, the 1/3 to 3/4 of a screen filling special weapon), the size and power of which is determined by how many attacks you have saved up.

Posted by noha at January 23, 2006 2:12 PM

yes, noha - that makes me think of those personality types that store up aggression through the day only to explode all over the poor counter guy at Starbucks!

Posted by kellee at January 24, 2006 12:19 PM
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