Entries tagged with 'ctin 534'
ChatScape
Kind of delayed posting this, but better late than never, right? :P This was my textscape project for 534. ChatScape is a chatroom visualizer, so each stick figure represents a real person in the chatroom and they wave their arms... (permalink)
Working with the AVR Butterfly
Ew. ;P... (permalink)
CirclesAndSquares.zip
Building on the example we developed in class, modify the sketch so that the GameCharacter shapes are all squares of width 50 and height 50. Develop the sketch so that mouse clicks are detected on the individual GameCharacters. When... (permalink)
BadmintonTrainerV2
Phew! Doesn't require Processing, cause I deemed it worthy of being published to applet. :D Requires Java: BadmintonTrainerV2 For the uninitiated, the idea was to take one of our Top 10 modifications and design a demo prototype in Processing or... (permalink)
BadmintonTrainer (0.0.1)
Pick one of the objects from your 541 50 objects assignment. Photograph the object and, using the resulting images, make an interactive screen-based demo of the how the enhanced object would function. For instance, if your object was a motorized... (permalink)
MoodOverTime
Using color as a primary means of expression, make a screen-based experience that transforms gradually over time from one emotional state (the one that you drew from the bowl in class) to its opposite. You may use Max/MSP/Jitter or Processing... (permalink)
SimpleParticleSystem and FlickrSlideshow
First challenge: Modify the particle effect example from Daniel Shiffman to have the particle effect emit under the mouse pointer. Not much action here, just make the particle system's origin take in the mouseX, mouseY coordinates whenever the mouse is... (permalink)
Max patch movie player
Your assignment is to insert one or more jitter objects (with appropriate controls) between the jit.qt.movie and the jit.window so that the appearance of the movie is changed. Requires Max/MSP and Jitter. flouridemovieplayer.mxb... (permalink)

