I'm always searching for game writing inspiration. When I heard about "Planetfall," an unconventional novella inspired by science fiction literature and modern interactive narrative, I was intrigued. Author John Burnett, a user interface (UI) artist for video games by day...
Posted on August 25, 2008 5:00 PM
When a game about the past is mixed with science fiction, it runs the risk ruining the realism of the game. Even if we have not lived during that past, previous eras are often carefully represented in games with characters...
Posted on December 15, 2007 11:25 PM
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