Entries from Sean Bouchard tagged with 'analysis'

New Post at Softcore Gamer: Getting in Trouble

I just posted a new entry, Getting in Trouble, over at my blog Softcore Gamer. It contains a brief review of Dangerous High School Girls in Trouble, recently nominated by the WGA for best writing in a video game in...

Flesh-Objects, Reality, and Epidermits

(For a CTCS505 assignment.) In both Videodrome and eXistenZ, director David Cronenberg makes use flesh-objects - otherwise recognizable items that are composed of an undulating, human-like, fleshy organic material - to highlight the central themes of the movie. Videodrome is,...

Formal Analysis: Scotland Yard

(For a CTIN541 assignment.) Overview Scotland Yard is a strategic cat-and-mouse game in which one player takes on the role of a criminal and is pursued across the game board by the other players. The game board depicts a complicated...

Simple System Analysis: Scrabble Tiles

(For a CTIN541 assignment.) Let us examine the system comprised of the tiles from a game of Scrabble, and consider how an analysis of their form, material properties, marked values, and especially the context implied by the alphabetic system relates...

Untangling Braid: Puzzling

Spoiler Warning: Actually, I don't think I really spoil much of Braid in this post. I do give away some very general information about one section of the game, and I talk about the underlying game design philosophy. However, I...

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