Entries from Sean Bouchard tagged with 'design'

New Post at Softcore Gamer: Greatly Exaggerated

Brenda Braithwaite recently made some comments that I consider controversial, and I responded. If you're interested in interactive fiction, you might be interested in this....

New Post at Softcore Gamer: Learning Curve

I just posted a new entry, Learning Curve, over at my blog Softcore Gamer. It might be of interest....

Butterfly Garden: Capture Prototype

My Xbox is out of commission and I'm so burned out on my 534/541 final that I can't even make my brain think about it, so instead I spent the evening making a digital prototype for the casual game I...

Undertow!

(For a CTIN541 assignment.) Undertow! is a mod of the popular family board game Up the River, with a grim slant. Instead of merrily rowing boats up the river, each player is responsible for a group of swimmers who are...

Interesting Interactions

I just posted "Interesting Interactions" over on my personal blog, Softcore Gamer. It's a response to this post by Leigh Alexander at Sexy Videogameland, as well as musings about this post from Jamie's blog last year....

Game Treatment: Butterfly Garden - The Capture Game

(For a CTIN541 assignment.) Overview Butterfly Garden is a suite of thematically integrated casual games that are played in a highly social context, such as a preexisting social network like Facebook. The premise of Butterfly Garden is that players can...

Formal Analysis: Scotland Yard

(For a CTIN541 assignment.) Overview Scotland Yard is a strategic cat-and-mouse game in which one player takes on the role of a criminal and is pursued across the game board by the other players. The game board depicts a complicated...

Simple System Analysis: Scrabble Tiles

(For a CTIN541 assignment.) Let us examine the system comprised of the tiles from a game of Scrabble, and consider how an analysis of their form, material properties, marked values, and especially the context implied by the alphabetic system relates...

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