Entries from Projects tagged with 'mmo'
Kingpin
Traditionally, computer and video games have put players in control of tough, simple, action-oriented characters. Kingpin, a new Massively Multiplayer Online game designed by Herb Yang, attempts to change that dynamic by giving players the opportunity to lead and control their own gang of street thugs instead of simply acting... [Read More]
Tags: crews, criminal sandbox, mmo, narrative, strategic thinking
Passively Multiplayer Online Games
Funded by a grant from the BBC, Justin Hall's thesis project, the Passively Multiplayer Online Game, is a vast social meta-game that can be played simply by surfing the Web. PMOG provides a framework for understanding our online existence and allows us to rate and categorize our internet proficiencies. In... [Read More]
Tags: internet, mmo, online existence, social game, web browsing
Big Game
The Big Game is a massively multiplayer offline game using giant cards in public spaces, conceived by the students of CTIN 534 in Fall 2005. The course was taught by Bernie DeKoven and Tracy Fullerton, who mandated that the students, for their final project, create a game that can be... [Read More]
